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Request: Moving "EXP Gained" window to the top.

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Request: Moving "EXP Gained" window to the top.
  • Original author: Mettool
  • Original date: December 28, 2013
  • Source thread: https://forums.rpgmakerweb.com/threads/request-moving-exp-gained-window-to-the-top.21569/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace) > RGSS3 Script Requests

Summary

Hello all. I was wondering if anyone had a script available that moves the vocab windows that appear during battle up to the top. Specifically, the "[Monster] emerged", the EXP/Gold gain, Items founds, and Party Defeat windows. I can't seem to find the code that controls these windows in the engine, so I though I'd ask to see if anyone could make a script for this. My current setup looks like this: {

Archived First Post

Hello all.

I was wondering if anyone had a script available that moves the vocab windows that appear during battle up to the top. Specifically, the "[Monster] emerged", the EXP/Gold gain, Items founds, and Party Defeat windows. I can't seem to find the code that controls these windows in the engine, so I though I'd ask to see if anyone could make a script for this.

My current setup looks like this:

Protected download

What I've done so far is make the battle log opaque. What I need is for these messages to appear as transparent windows at the top of the screen to give the illusion of them being part of the battle log.

Thank you in advance if you can help!

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