Hello my name is apoc. I am originally from the rpgmakervx.net  forums, but since they do not deal with ace, I am requesting here instead  . Before I start, I would like to say, I don't usually make requests so forgive me ahead of time for not following some of the scripting requesting rules. I just hope that what I am asking for is fairly simple. Request: Spoiler
Hello my name is apoc. I am originally from theÂ
rpgmakervx.net  forums, but since they do not deal with ace, I am requesting here instead  .
Before I start, I would like to say, I don't usually make requests so forgive me ahead of time for not following some of the scripting requesting rules. I just hope that what I am asking for is fairly simple.
Request:
I am looking for a script that allows text to be placed anywhere on screen for a given ( or unlimited ) amount of time without the players feedback
Details:
The main features of this script would be allowing text to appear anywhere on screen without having to worry about player feedback. But it would also be ideal ( if possible ) to have the text
- Stay on screen for unlimited amount of time or after a certain number of frames has been reached.
- Hash function to allow erasing specific text without having to clear the entire screen.
- Allows the use of in game text commands such as ( \v[] , \c[]Â , etc )
- Had a option to control its Z viewport so that way it can be set to above or below picture events or characters on screen.
- Didn't cause lag lol
Pros:
- I am a very thorough eventer and I believe this script will help a lot of people create customs evented systems.
- It could allow people to show narrative dialogue in the background without having to use extensive event commands or hordes of pictures.
- It could serve as a base for evented pop-up icons, huds, or quest systems.
- Could even be used as a tutorial system for custom battle systems.
Additional Request:
Thank you for reading this request if there is any additional details I can provide please let me know
Edit:---------------------------------------------------
Here is a evented HUD I am working on.
Here is how I imagined it to be with this script
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