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Guard Vision System

BMM_Archive · July 15, 2026

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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Guard Vision System
  • Original author: IsFutureBright
  • Original date: August 14, 2013
  • Source thread: https://forums.rpgmakerweb.com/threads/guard-vision-system.16927/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace) > RGSS3 Script Requests

Summary

So I'm looking for someone able to work on a guard vision system for my stealth game. I'm currently doing via events and it works "ok" but with scripting it would no only work better but also would be less of a hassle to set up.  View attachment 7662 Guard's line of sight View attachment 7663

Archived First Post

So I'm looking for someone able to work on a guard vision system for my stealth game. I'm currently doing via events and it works "ok" but with scripting it would no only work better but also would be less of a hassle to set up. 

View attachment 7662

Guard's line of sight

View attachment 7663

When close to a wall or other specified tile id.

  • For the line of sight is basic a cone of vision that it doesn't go through e specified tile IDs so I can do something on the event's page like "can_see(3, 4)?" 
  • If possible I'd like to have an option to display that line of sight.
As I said I'm doing this via event but also a "steal item system". I kinda wanted to start adding this as script and then add more stuff like a sound detection system and a steal system too. If anyone is interested or has any doubts please feel free to post here and pm me.

Downloads / Referenced Files

RPG Maker Web attachments are mirrored locally when available. Other external links remain hosted by their original creator or third-party service.

  • Local mirror: stealthSystem_s1.png
    SHA-256: dd58bdc72566ecd83fd593218f0aeb648c67cfed804f7705127889dfe95da801
    Original attachment URL: https://forums.rpgmakerweb.com/attachments/7662/
  • Local mirror: stealthSystem_s2.png
    SHA-256: 6c60a1583f6943166dad85c42390d49febbbb4cacae5398f52936edee0498bb5
    Original attachment URL: https://forums.rpgmakerweb.com/attachments/7663/
Creator Claims / Removal

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