Hey, so I've just started a new project and was wondering if I could have some help.
What I'm looking for is a way to more precise way to state which tiles you can be walked on and which ones can't. This is because I'm using parallax mapping, which requires more precise passage then just marking one full box as impassable.
In the above picture, I've made all tiles passable, however i would like to add something to stop the player from walking on the trees.
Sorry i feel this has been quite confusing, please ask if you're confused.
I also understand this might not be possible, was just wondering.
Thanks for your time.
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