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Enu's SV Battle System is on Ace

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Enu's SV Battle System is on Ace
  • Original author: llraven
  • Original date: August 19, 2012
  • Source thread: https://forums.rpgmakerweb.com/threads/enus-sv-battle-system-is-on-ace.4218/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace) > RGSS3 Script Requests

Summary

Hello guys. I was browsing through stuff about RMVX Ace and I stumble upon a Youtube video of Enu's SV Battle System on the web. I Downloaded the demo program and it was working. Well... the problem is, I can't understand the comments written on the Scripts and even configure it as it is totally different than the VX version. While I can understand basic Hiragana and Katakana characters Kanji and any other calligraphy are still scribbles to me for now (I'm trying to understand Kanji but too busy with...

Archived First Post

Hello guys. I was browsing through stuff about RMVX Ace and I stumble upon a Youtube video of Enu's SV Battle System on the web. I Downloaded the demo program and it was working. Well... the problem is, I can't understand the comments written on the Scripts and even configure it as it is totally different than the VX version. While I can understand basic Hiragana and Katakana characters Kanji and any other calligraphy are still scribbles to me for now (I'm trying to understand Kanji but too busy with thesis work).

So well.... Here's my request. Can anyone translate it just like the VX version? I would appreciate it if someone did as I'm kind of used to the SideView Battle System in VX and I want to carry it over.

If I get a good response I'll upload the copy that I got on my Mediafire Account to help everyone get a copy. I hope it is not illegal or anything as I can't tell whether or not it is free to use just like the previous version due to language barriers. The date on the video was around May of this year so I don't know how informed everybody is about this so if I am outdated I do apologize.

The following added features are what I've tested so far:

Panning Camera views, there are animations that zoom in on the character and battle entrances pan cameras as well.

Actors sprites can appear on the left side or right side of the screen, they can appear either on the left side or right side now using a mirror comment on the event.

The action sequences were improves as well and much more fluid unlike in the previous versions. I hope I could be of much help.

I posted screenshots of my test of the demo. I hope I get a good response.

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