Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Skip Title Screen
- Original author: SilverDash
- Original date: October 30, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/skip-title-screen.48510/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
Skip Title Screen v1.11 Author: Squirting Elephant { "lightbox_close": "Close",
Archived First Post
Skip Title Screen v1.11
Author: Squirting Elephant
Protected download
Introduction
Skips the title screen so you can debug & playtest your game faster.
Features
How to Use
Plug & play.
Script
Download v1.11
Download Master Demo
License:
Public Domain or CC0.
Do whatever you want. No credits required.
Author: Squirting Elephant
Protected download
Introduction
Skips the title screen so you can debug & playtest your game faster.
Features
- Skips the title screen without even loading it.
- Optionally skips the title screen when called through other code and/or through the menu. This can also be replaced by another scene of your choice through the plugin parameter.
- Optionally does not skip the title screen if at least one save file is present.
- You can configure the starting scene.
- Optionally skips the title screen when called through other code and/or through the menu. This can also be replaced by another scene of your choice through the plugin parameter.
- Optionally does not skip the title screen if at least one save file is present.
- You can configure the starting scene.
How to Use
Plug & play.
Script
Download v1.11
Download Master Demo
Version 1.02
Code:
//=============================================================================
// SilvSkipTitle.js
// Version: 1.02
// License: Public Domain or CC0
//=============================================================================
/*:
* @plugindesc v1.00 Skips Title Screen
<SilverSkipTitle>
* @author Silver
*
* @param Skip Title Screen Entirely
* @desc Set to false to load the titlescreen briefly. true/false
* @default true
*
* @param Skip If Savefile Present
* @desc Skip the titlescreen if one or more savefiles are present? true/false
* @default true
*
* @param FadeOut Title
* @desc Only applies when SkipTitleScreenEntirely is set to false. true/false
* @default false
*
* @help No credits required, modify as you see fit.
*/
(function()
{
// Get Plugin Parameters
var Silv = Silv || {};
Silv.Parameters = $plugins.filter(function(p) { return p.description.contains('<SilverSkipTitle>'); })[0].parameters;
Silv.SkipTitle = Silv.SkipTitle || {};
Silv.SkipTitle.SkipTitleScreenEntirely = Silv.Parameters['Skip Title Screen Entirely'].toLowerCase() == 'true';
Silv.SkipTitle.SkipIfSavefilePresent = Silv.Parameters['Skip If Savefile Present'].toLowerCase() == 'true';
Silv.SkipTitle.FadeOutTitle = Silv.Parameters['FadeOut Title'].toLowerCase() == 'true';
function ShowTitleScreen() { return DataManager.isAnySavefileExists() && !Silv.SkipTitle.SkipIfSavefilePresent; }
// Skipping the title screen entirely
var alias_methodSceneBootStart = Scene_Boot.prototype.start;
Scene_Boot.prototype.start = function()
{
if (Silv.SkipTitle.SkipTitleScreenEntirely && !ShowTitleScreen())
{
Scene_Base.prototype.start.call(this);
SoundManager.preloadImportantSounds();
if (DataManager.isBattleTest()) {
DataManager.setupBattleTest();
SceneManager.goto(Scene_Battle);
} else if (DataManager.isEventTest()) {
DataManager.setupEventTest();
SceneManager.goto(Scene_Map);
} else {
this.checkPlayerLocation();
DataManager.setupNewGame();
SceneManager.goto(Scene_Map);
}
this.updateDocumentTitle();
}
else
{
alias_methodSceneBootStart.apply(this, arguments);
}
};
// Fading closing and optionally fading the titlescreen entirely.
var alias_method_SceneTitleStart = Scene_Title.prototype.start;
Scene_Title.prototype.start = function()
{
if(ShowTitleScreen)
{
alias_method_SceneTitleStart.apply(this, arguments);
}
else // Skip title screen
{
DataManager.setupNewGame();
this._commandWindow.close();
if (Silv.SkipTitle.FadeOutTitle) { this.fadeOutAll(); }
SceneManager.goto(Scene_Map);
}
};
})();
License:
Public Domain or CC0.
Do whatever you want. No credits required.
Features Mentioned
- Spoiler: Features
- Skips the title screen without even loading it.
- Optionally skips the title screen when called through other code and/or through the menu. This can also be replaced by another scene of your choice through the plugin parameter.
- Optionally does not skip the title screen if at least one save file is present.
- You can configure the starting scene.
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
// License: Public Domain or CC0 //============================================================================= /*: * @plugindesc v1.00 Skips Title Screen
Referenced Images / Attachments
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
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