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Simple enough for a child, powerful enough for a developer

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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: SkillRobber ACE
  • Original author: kyonides
  • Original date: June 20, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/skillrobber-ace.158503/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)

Summary

SkillRobber ACE by Kyonides​ Introduction No, it's not a Blue Mage skill script!

Archived First Post

SkillRobber ACE

by Kyonides

Introduction

No, it's not a Blue Mage skill script!
Your heroes don't need to ever die to learn the skill for one reason only...
They will steal it themselves!

Instructions
Ruby:
# Create the same number of Skill & State ID's in the DB.
# The new skills should include the following note tags:

# Skill Robber's Note Tag
# <steal skill lvl 1 anime 3 6>

# Stealable Skill's Note Tag
# <stealable skill lvl 1>

# The level indicates how powerful Skill Robber should be in order to learn it.
# The animations will be used for the success and failure cases. Here a fail
# actually means that your hero already knows the skill.

module SkillRobber
  MESSAGE_LEARNED = "%s already learned %s!"
  MESSAGE_SUCCESS = "%s has stolen %s from %s!"
  ROB_SKILL_NOTE_TAG = /<steal skill lvl (\d+) anime (\d+) (\d+)>/i
  STEALABLE_NOTE_TAG = /<stealable skill lvl (\d+)>/i

DOWNLOAD SCRIPT & DEMO

Terms & Conditions

Free for use in any game!
Tell people that stealing is bad!
That's it!

Downloads / Referenced Files

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