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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: KAlterStates ACE
  • Original author: kyonides
  • Original date: February 16, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/kalterstates-ace.155013/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)

Summary

KAlterStates ACE by Kyonides​ Introduction This script should become a collection of modifications of states in ways that cannot be done in the database.

Archived First Post

KAlterStates ACE

by Kyonides


Introduction

This script should become a collection of modifications of states in ways that cannot be done in the database.

There are no screenshots available because we're just talking about a non graphical alteration of a given state for no state will be removed by the script.

We are just talking about STATES here.​

As long as you or your foes can inflict a status ailment on the opponents one way or the other, this will work.

Instructions
  • Deparalyze (Temporarily)
    Note Tag: _deparalyze 50%_ or any other percent
  • Paralyze (Temporarily)
    Note Tag: _paralyze 50%_ or any other percent
  • Future features?
Download Now!


Terms & Conditions

Free as in beer.
Include my nickname in your game credits!
Do not repost it anywhere!

Downloads / Referenced Files

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License / Terms Note

Include my nickname in your game credits! Do not repost it anywhere!

Creator Claims / Removal

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#rgss3#script-archive

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