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VXACECC - Right-To-Left Text

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: CC - Right-To-Left Text
  • Original author: CC_Yellow
  • Original date: August 12, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/cc-right-to-left-text.30992/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)

Summary

CC_Text_RTL_v2 by CC​ (2014/08/23) Updated: Now Effects goes on BattleLog! and several other windows! (2014/08/12) Day before yesterday I saw this post, and yesterday I wrote, and today, finished.

Archived First Post

CC_Text_RTL_v2
by CC

(2014/08/23) Updated: Now Effects goes on BattleLog! and several other windows!

(2014/08/12) Day before yesterday I saw this post, and yesterday I wrote, and today, finished.

Features

This script allows you to show text from Right To Left(RTL).

You can reverse letters. => "dlrow ,olleH"

You can revese the order of words. => "World, Hello"

Windows under effect:
- 'Show Text' in Event Command.
- Item/Skill Description
- BattleLog
- Choice List
- The window on the top of the Save Menu.
- Character description in Status Menu.
- 'Show Scrolling Text' in Event Command.

Video and Screenshots

(v2)

https://www.youtube.com/watch?v=wk1ci-n22zM

Protected download Protected download Protected download

(v1)

https://www.youtube.com/watch?v=0G0I6QScD-8

Protected download Protected download Protected download Protected download Protected download Protected download

Demo (Script included)
https://drive.google.com/file/d/0B0JxxKZGa-01eEdyMUNGRFhDOWc/edit?usp=sharing

How to Use
[1] Settings
  By default, effects are controled by switches.
   Switches[1] => RTL, Show text from Right To Left.
   Switches[2] => RL, Reverse letters in line.
   Switches[3] => RS, Reverse the order of words in line.
 
  IDs of those switches are determined in CC::TEXT_RTL controls ON/OFF.
  See CC::TEXT_RTL if you want to change.
    
[2] Control Characters in RTL + Reverse-Letter mode
  Default Control Characters(\C{n], \I[n], \{, \}) will be reserved.
  But you need some attention since numbers also be reserved.
 
  ex. "\C[1]Lorem\C[0] Ipsum\n" => "muspi \eC[0]meroL\eC[2]\n" = white text.

[3] Examples
    (Mode)        : (Text)
    Default                : "Lorem Ipsum" (Left To Right, LTR)
    RTL           : "muspi meroL" (RTL)
    RTL + RL      : "Lorem ipsum" (RTL)
    RTL + RS      : "muspi meroL" (RTL)
    RTL + RL + RS : "ipsum Lorem" (RTL)
    RL            : "muspi meroL" (LTR)
    RS            : "ipsum Lorem" (LTR)
    RL + RS       : "meroL muspi" (LTR)
    
    trial and error.

[4] In-Battle Text
    if CC::TEXT_RTL.enable_in_battle? is true, effects on battle-log will be shown.

[5] Conflict Warning
  This script rely on overwriting methods heavily.
  It may cause conflict against other message scripts.
 

References
 Bulletxt, "Arabic Reading Right to left", http://sourceforge.net/p/lodestone2d/code/HEAD/tree/

Thanks
 q8fft3 for advices (at RPGMakerWeb).

Author's notes
This work is licensed under the Creative Commons Attribution 4.0 International License.
To view a copy of this license, visit http://creativecommo...icenses/by/4.0/.

In Short:
As long as you give credits, you are free to use this script in Commercial/Non-Commercial Projects.

We appreciate your donation.
 If you find this script useful, please consider to make a donation. Pledgie URL: https://pledgie.com/campaigns/26257

Protected download

Features Mentioned

  • This script allows you to show text from Right To Left(RTL).
  • You can reverse letters. => "dlrow ,olleH"
  • You can revese the order of words. => "World, Hello"
  • Windows under effect:
  • 'Show Text' in Event Command.
  • Item/Skill Description
  • BattleLog
  • Choice List
  • The window on the top of the Save Menu.
  • Character description in Status Menu.
  • 'Show Scrolling Text' in Event Command.
  • Video and Screenshots
  • (v2)
  • "lightbox_close": "Close",
  • "lightbox_next": "Next",
  • "lightbox_previous": "Previous",
  • "lightbox_error": "The requested content cannot be loaded. Please try again later.",
  • "lightbox_start_slideshow": "Start slideshow",

Downloads / Referenced Files

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License / Terms Note

This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommo...icenses/by/4.0/. In Short: As long as you give credits, you are free to use this script in Commercial/Non-Commercial Projects.

Referenced Images / Attachments

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Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

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