public

Rpg Maker Developers Group

Simple enough for a child, powerful enough for a developer

2 Followers

VXACEAuto Skill on Turn/Action End

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Auto Skill on Turn/Action End
  • Original author: ShadowLurk
  • Original date: March 11, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/auto-skill-on-turn-action-end.24843/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)

Summary

This script adds the option of having a character execute specified skills on the end of turn or action. { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

This script adds the option of having a character execute specified skills on the end of turn or action.

EndTurnSkill.png


Download here. (updated to v1.3)

Installation

Put this script below Materials and above Main.

Usage

Tag a feature object (actors, classes, enemies, weapons, armors, or states) with any of the specified notetags:

<end turn skill: skill_id><end action skill: skill_id>where skill_id is the skill that will be used on turn or action end.For example, tagging Poison state with

<end turn skill: 10>will make battlers inflicted with Poison utilize skill number 10 (Shock) on turn end.By default, normal restrictions for the skill (MP/TP cost, weapon restrictions, skill seals) also apply. If you want the battler to execute the skill even when he is normally unable to, add "forced" to the notetag.

For example, tagging Stun state with

<end action skill: 94, forced>will make a stunned battler execute skill number 94 (Zero Storm) on action end, even when stunned or otherwise unable to.*New in 1.3*

You can also add an option for the skill to have a percentage chance to be used.

For example,

<end turn skill: 24, chance: 50>will result in the battler having a 50% chance to use meditate.You can use any of the options at the same time. Separate the options with at least a comma.

Code:
<end turn skill: 66, forced, chance: 33><end turn skill: 13, chance: 90, forced>

Downloads / Referenced Files

Log in to download

Log in, then follow the RPG Maker Developers Group to see these download links.

Log in to download

Referenced Images / Attachments

EndTurnSkill.png
EndTurnSkill.png
Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#rgss3#script-archive

Replies (0)

No replies yet.

0 replies 1 view

Log in to reply.

User Avatar