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VXACEmaru 12 scripts (compilation)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: maru 12 scripts (compilation)
  • Original author: ovate
  • Original date: September 1, 2019
  • Source thread: https://forums.rpgmakerweb.com/threads/maru-12-scripts-compilation.112812/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)

Summary

Animate state Display state icons based on order. (frame by frame) Preview {

Archived First Post

Animate state

Display state icons based on order. (frame by frame)

Preview
ojrIk2z.gif


Installation

Paste this script above Main.

Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_AnimateState.rb

__________

Actor stats window

Changes the actor window display with stats when using items and skills.

Preview
Ui0QIhv.png


Script

https://github.com/ovate/blueforestar-rgss3/raw/main/maru_ActorStatsWindow.rb

__________

Map name window

Creates a map name window in the menu

Preview
SC9ufP7.png


Script

https://github.com/ovate/blueforestar-rgss3/raw/main/maru_MapNameWindow.rb

__________

Actor description change

Change character description with a switch

Before
jqMnDJA.png


After
Siu4qOc.png


Script

https://github.com/ovate/blueforestar-rgss3/raw/main/maru_ActorDescriptionChange.rb

__________

Skip animation (battle)

While pressing the set (skip) button, animation aren't shown.

Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_SkipAnimationBattle.rb

__________

Enemy difficulty degree

Change enemy difficulty with a variable number and according to setting.

Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_EnemyDifficulty.rb

__________

Equip in battle

Adds a equipment command during battle.

Preview
wOFLNwy.png


Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_EquipinBattle.rb

__________

Equip in battle 2

Adds a equipment command during battle and placement for that command.

Preview
lX4iUR3.png


Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_EquipinBattle2.rb

__________

Level up with HP & MP recovered

When leveling up, HP and MP are fully recovered.

Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_LevelupRecovery.rb

__________

Attack button

In battle, you can press the attack button for the whole party to attack.

Preview
IBQ3usp.png


Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_AttackButton.rb

__________

Item Switch

Use the switch to determine the item's availability.

Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_ItemSwitch.rb

__________

Item Limit

You can control the item limit individually.

Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_ItemLimit.rb

__________________________________________________

Credit and Thanks- maru

source- http://blueforestar.web.fc2.com/RGSS3.html

Github- https://github.com/ovate/blueforestar-rgss3

Terms of Use:
・ Feel free to modify/ redistribute
・ Non-commercial/ commercial
・ Credit/ linking back is optional
・ Original author is not responsible for correcting errors

Downloads / Referenced Files

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License / Terms Note

Credit and Thanks- maru source- http://blueforestar.web.fc2.com/RGSS3.html Github- https://github.com/ovate/blueforestar-rgss3 Terms of Use:

Creator Claims / Removal

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#rgss3#script-archive

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