Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: maru 12 scripts (compilation)
- Original author: ovate
- Original date: September 1, 2019
- Source thread: https://forums.rpgmakerweb.com/threads/maru-12-scripts-compilation.112812/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)
Summary
Animate state Display state icons based on order. (frame by frame) Preview {
Archived First Post
Animate state
Display state icons based on order. (frame by frame)
Preview
Installation
Paste this script above Main.
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_AnimateState.rb
__________
Actor stats window
Changes the actor window display with stats when using items and skills.
Preview
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_ActorStatsWindow.rb
__________
Map name window
Creates a map name window in the menu
Preview
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_MapNameWindow.rb
__________
Actor description change
Change character description with a switch
Before
After
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_ActorDescriptionChange.rb
__________
Skip animation (battle)
While pressing the set (skip) button, animation aren't shown.
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_SkipAnimationBattle.rb
__________
Enemy difficulty degree
Change enemy difficulty with a variable number and according to setting.
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_EnemyDifficulty.rb
__________
Equip in battle
Adds a equipment command during battle.
Preview
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_EquipinBattle.rb
__________
Equip in battle 2
Adds a equipment command during battle and placement for that command.
Preview
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_EquipinBattle2.rb
__________
Level up with HP & MP recovered
When leveling up, HP and MP are fully recovered.
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_LevelupRecovery.rb
__________
Attack button
In battle, you can press the attack button for the whole party to attack.
Preview
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_AttackButton.rb
__________
Item Switch
Use the switch to determine the item's availability.
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_ItemSwitch.rb
__________
Item Limit
You can control the item limit individually.
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_ItemLimit.rb
__________________________________________________
Credit and Thanks- maru
source- http://blueforestar.web.fc2.com/RGSS3.html
Github- https://github.com/ovate/blueforestar-rgss3
Terms of Use:
・ Feel free to modify/ redistribute
・ Non-commercial/ commercial
・ Credit/ linking back is optional
・ Original author is not responsible for correcting errors
Display state icons based on order. (frame by frame)
Preview
Installation
Paste this script above Main.
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_AnimateState.rb
__________
Actor stats window
Changes the actor window display with stats when using items and skills.
Preview
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_ActorStatsWindow.rb
__________
Map name window
Creates a map name window in the menu
Preview
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_MapNameWindow.rb
__________
Actor description change
Change character description with a switch
Before
After
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_ActorDescriptionChange.rb
__________
Skip animation (battle)
While pressing the set (skip) button, animation aren't shown.
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_SkipAnimationBattle.rb
__________
Enemy difficulty degree
Change enemy difficulty with a variable number and according to setting.
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_EnemyDifficulty.rb
__________
Equip in battle
Adds a equipment command during battle.
Preview
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_EquipinBattle.rb
__________
Equip in battle 2
Adds a equipment command during battle and placement for that command.
Preview
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_EquipinBattle2.rb
__________
Level up with HP & MP recovered
When leveling up, HP and MP are fully recovered.
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_LevelupRecovery.rb
__________
Attack button
In battle, you can press the attack button for the whole party to attack.
Preview
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_AttackButton.rb
__________
Item Switch
Use the switch to determine the item's availability.
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_ItemSwitch.rb
__________
Item Limit
You can control the item limit individually.
Script
https://github.com/ovate/blueforestar-rgss3/raw/main/maru_ItemLimit.rb
__________________________________________________
Credit and Thanks- maru
source- http://blueforestar.web.fc2.com/RGSS3.html
Github- https://github.com/ovate/blueforestar-rgss3
Terms of Use:
・ Feel free to modify/ redistribute
・ Non-commercial/ commercial
・ Credit/ linking back is optional
・ Original author is not responsible for correcting errors
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Credit and Thanks- maru source- http://blueforestar.web.fc2.com/RGSS3.html Github- https://github.com/ovate/blueforestar-rgss3 Terms of Use:
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
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