Eventing: Fine Tuning v3.2
By V.M.​
Introduction
You know what's boring? Having to conform to the guidelines set before you!
Really though, this adds a feature to fine tune the x, y position of an event's sprite through a script call in set move route
And now more!!
Now you can set the rotation, hue, zoom, as well as mirror effect or rotation of events!
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And even more... waypoints and fades and self_switches and more!
And yet more.. like special jump and move commands that just make cutscenes easier
Features
- Fine tune the x, y position of an event's sprite through a script call
- Set rotation, hue, zoom, mirror effect, or rotation of events as well!
- Set move routes using waypoints
- Easily fade in and out events, change self_switches from within set move route, or randomly teleport
Screenshots
You should look at these, really
Lonely Couple Before:
Happy Couple After:
Typical Boring Line Up:
Fine Tuned Boring Line Up:
Stupid Stool:
Good Stool:
How to Use
Place script in.
In any set move route command, use the script calls listed in the script usage section
Demo
A project with a single map showing several of the endless uses for this script! Isn't that fancy?
You can download it here:
Download (v3.1)
Script
Convenient Pastebin:
Here
FAQ
None At The Moment
Credit and Thanks
- By V.M. of D.T.
- Free to use in any project with credit given
Author's Notes
Nothing now.
Credit and Thanks - By V.M. of D.T. - Free to use in any project with credit given Author's Notes