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Original Source
- Original title: Event Position: Fine Tuning
- Original author: Vlue
- Original date: April 10, 2012
- Source thread: https://forums.rpgmakerweb.com/threads/event-position-fine-tuning.1283/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)
Summary
Eventing: Fine Tuning v3.2 By V.M.Introduction You know what's boring? Having to conform to the guidelines set before you! Really though, this adds a feature to fine tune the x, y position of an event's sprite through a script call in set move route
Archived First Post
Eventing: Fine Tuning v3.2
By V.M.
IntroductionBy V.M.
You know what's boring? Having to conform to the guidelines set before you!
Really though, this adds a feature to fine tune the x, y position of an event's sprite through a script call in set move route
And now more!!
Now you can set the rotation, hue, zoom, as well as mirror effect or rotation of events!
And even more... waypoints and fades and self_switches and more!
And yet more.. like special jump and move commands that just make cutscenes easier
Features
- Fine tune the x, y position of an event's sprite through a script call
- Set rotation, hue, zoom, mirror effect, or rotation of events as well!
- Set move routes using waypoints
- Easily fade in and out events, change self_switches from within set move route, or randomly teleport
Screenshots
You should look at these, really
Lonely Couple Before:
Happy Couple After:
Typical Boring Line Up:
Fine Tuned Boring Line Up:
Stupid Stool:
Good Stool:
Happy Couple After:
Typical Boring Line Up:
Fine Tuned Boring Line Up:
Stupid Stool:
Good Stool:
Place script in.
In any set move route command, use the script calls listed in the script usage section
Demo
A project with a single map showing several of the endless uses for this script! Isn't that fancy?
You can download it here: Download (v3.1)
Script
Convenient Pastebin: Here
FAQ
None At The Moment
Credit and Thanks
- By V.M. of D.T.
- Free to use in any project with credit given
Author's Notes
Nothing now.
Features Mentioned
- Fine tune the x, y position of an event's sprite through a script call
- Set rotation, hue, zoom, mirror effect, or rotation of events as well!
- Set move routes using waypoints
- Easily fade in and out events, change self_switches from within set move route, or randomly teleport
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Credit and Thanks - By V.M. of D.T. - Free to use in any project with credit given Author's Notes
Referenced Images / Attachments
Creator Claims / Removal
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