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VXACEPassive Spikes/Thorns Effect

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Passive Spikes/Thorns Effect
  • Original author: Flashlight237
  • Original date: May 5, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/passive-spikes-thorns-effect.121122/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)

Summary

Hey there. So, I asked a while ago about a way to have it where spiky enemies can passively damage players who make physical contact with it. I haven't gotten any replies to it, but a friend of mine made a script for the effect. Here's the script: http://www.mediafire.com/file/wj68k1o2fztfqax/Thorns_Script.txt/file It's on Mediafire, yes, but that's where I usually put downloads at. So yeah, there's a spiky/spiked/thorned enemy script for those who need it. Enjoy. Script Author: Polyedit2000 aka Dramatic Lightning Co.

Archived First Post

Hey there. So, I asked a while ago about a way to have it where spiky enemies can passively damage players who make physical contact with it. I haven't gotten any replies to it, but a friend of mine made a script for the effect. Here's the script: http://www.mediafire.com/file/wj68k1o2fztfqax/Thorns_Script.txt/file

It's on Mediafire, yes, but that's where I usually put downloads at. So yeah, there's a spiky/spiked/thorned enemy script for those who need it. Enjoy.

Script Author: Polyedit2000 aka Dramatic Lightning Co.

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