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Original Source
- Original title: Akea Animated Battle Gauge
- Original author: Raizen
- Original date: January 23, 2020
- Source thread: https://forums.rpgmakerweb.com/threads/akea-animated-battle-gauge.117563/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)
Summary
Akea Animated Battle Gauge Introduction This script adds a gauge that will appear above or below the enemies in the battle, all images and positions are configurable. - Multiple gauges for enemies
Archived First Post
Akea Animated Battle Gauge
Introduction
This script adds a gauge that will appear above or below the enemies in the battle, all images and positions are configurable.
Features
- Multiple gauges for enemies
- Each enemy can be configured individually or use the same gauge definition for multiple enemies.
- Sound filling the gauge up
- Time configuration to fill and getting hit
- Images are fully configurable
- Position can be absolute or relative to the enemies
Video
How to Use
Put above main and configure with the right images
Demo & Script
Akea Animated Battle Gauge
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FAQ
Q: May I use it commercially?
A: Yes
Q: May you repost this script?
A: Yes
Q: Can you modify the script?
A: Yes , but you can't remove the header comments from it.
Credit and Thanks
- Raizen
Features Mentioned
- Multiple gauges for enemies
- Each enemy can be configured individually or use the same gauge definition for multiple enemies.
- Sound filling the gauge up
- Time configuration to fill and getting hit
- Images are fully configurable
- Position can be absolute or relative to the enemies
- Video
Downloads / Referenced Files
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Log in to downloadLicense / Terms Note
Q: May I use it commercially? A: Yes Q: May you repost this script? A: Yes
Referenced Images / Attachments
Creator Claims / Removal
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