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VXACECharacter Graphic Extension (Rotate)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Character Graphic Extension (Rotate)
  • Original author: ovate
  • Original date: January 20, 2020
  • Source thread: https://forums.rpgmakerweb.com/threads/character-graphic-extension-rotate.117460/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)

Summary

Character Graphic Extension 2016/05/05 Creator name: Triacontane​ Introduction Rotate a character image and adjust the display coordinates in pixels.

Archived First Post

Character Graphic Extension 2016/05/05

Creator name: Triacontane​

Introduction
Rotate a character image and adjust the display coordinates in pixels.

Feature
You don't have to use paint program to rotate sprite.

How to Use
Use "Script" from "Set Move Route..." event and put-

Code:
self.rotate(90, 0, 0)
To rotate 90 degrees clockwise (looks off-center from space)

Code:
self.rotate(90, 16, -16)
To rotate 90 degrees clockwise
X coordinate move 16 to the right and the Y coordinate 16 upward. (looks center in the space)

Script installation
Paste this script above Main.

Script


Credit and Thanks: Triacontane

Terms of Use- Free for commercial and non-commercial use.

License - MIT License: http://opensource.org/licenses/mit-license.php

Source
https://github.com/triacontane/RPGMakerMV/tree/master/VXAce

Features Mentioned

  • You don't have to use paint program to rotate sprite.

Downloads / Referenced Files

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License / Terms Note

Credit and Thanks: Triacontane Terms of Use- Free for commercial and non-commercial use. License - MIT License: http://opensource.org/licenses/mit-license.php Source

Creator Claims / Removal

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