Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Character Graphic Extension (Rotate)
- Original author: ovate
- Original date: January 20, 2020
- Source thread: https://forums.rpgmakerweb.com/threads/character-graphic-extension-rotate.117460/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)
Summary
Character Graphic Extension 2016/05/05 Creator name: Triacontane Introduction Rotate a character image and adjust the display coordinates in pixels.
Archived First Post
Character Graphic Extension 2016/05/05
Creator name: Triacontane
Creator name: Triacontane
Introduction
Rotate a character image and adjust the display coordinates in pixels.
Feature
You don't have to use paint program to rotate sprite.
How to Use
Use "Script" from "Set Move Route..." event and put-
Code:
self.rotate(90, 0, 0)
Code:
self.rotate(90, 16, -16)
X coordinate move 16 to the right and the Y coordinate 16 upward. (looks center in the space)
Script installation
Paste this script above Main.
Script
Credit and Thanks: Triacontane
Terms of Use- Free for commercial and non-commercial use.
License - MIT License: http://opensource.org/licenses/mit-license.php
Source
https://github.com/triacontane/RPGMakerMV/tree/master/VXAce
Features Mentioned
- You don't have to use paint program to rotate sprite.
Downloads / Referenced Files
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Log in to downloadLicense / Terms Note
Credit and Thanks: Triacontane Terms of Use- Free for commercial and non-commercial use. License - MIT License: http://opensource.org/licenses/mit-license.php Source
Creator Claims / Removal
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