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VXACESplendith Save & Load Engine with Real-time Loading Screen

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Splendith Save & Load Engine with Real-time Loading Screen
  • Original author: Splendith
  • Original date: May 17, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/splendith-save-load-engine-with-real-time-loading-screen.40096/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)

Summary

Splendith Save & Load Engine with Real-time Loading Screen Author: Splendith Version: 1.5 Last Updated: 2015-05-19

Archived First Post

Splendith Save & Load Engine with Real-time Loading Screen



Author: Splendith

Version: 1.5

Last Updated: 2015-05-19

Created: 2015-05-15

Changelog

  • Version 1.5: Added a new setup configuration "PRELOAD_MOVEMENT" that enables the NPC's autonomous movement (for reload type only) - Thank you oozoratorino.


I am Thai and this is the first time i have been here (and the first time I've use the international community)
Sorry if If I did something wrong and was not good at English > <



Description

This script represents the new save & load clean and minimalist interface. The highlight of this interface is 'preload' feature that allows you to see your real-time saved game before you load! Anyway, this feature is still in beta, I do not guarantee in any risks. Currently, I try for a few days without issues. Please tell me if it has any problems

If you would like to know how it works. Please visit the video clip example below.

Video Clip Example



Features

  • New save & load clean and minimalist interface
  • Shows character face, level, map, gold, and playtime
  • Has 3 types in loading screen.
    1. preload (currently beta) - display a real-time saved screen. You will see a movement of water, weather, stepping animation of npcs, etc before you choose a file
    2. screenshot with saved music - display a saved screenshot with saved BGM & BGS
    3. screenshot only - display a saved screenshot with title BGM
  • In preload type, it automatically lock all auto-events. Feel free to use in story event or cut-scene
  • After you select a file in loading screen, It will immediately start playing without the interrupted fading screen.
  • In saving screen. It has only screenshot only type
  • You can choose the image background when the user access an empty slot at "Graphics/System/EmptyFile.png", or ignore it if you have no idea
Term of use

  • Free to use in any projects including commercial projects (I will very happy if you kindly send me a full game ^^). Giving a credit to Splendith is required in your project.
  • Please preserve the script header
Downloads

  • Download the script
  • Download the example project
How to use

  • Simply paste this script in script editor in Materials section
  • The configuration setting information is in the script header
Thank you

  • Screen Capture and GDI+ interface by cremno
  • Inspiration by Yanfly

Features Mentioned

  • New save & load clean and minimalist interface
  • Shows character face, level, map, gold, and playtime
  • Has 3 types in loading screen.
  • 1. preload (currently beta) - display a real-time saved screen. You will see a movement of water, weather, stepping animation of npcs, etc before you choose a file
  • 2. screenshot with saved music - display a saved screenshot with saved BGM & BGS
  • 3. screenshot only - display a saved screenshot with title BGM
  • In preload type, it automatically lock all auto-events. Feel free to use in story event or cut-scene
  • After you select a file in loading screen, It will immediately start playing without the interrupted fading screen.
  • In saving screen. It has only screenshot only type
  • You can choose the image background when the user access an empty slot at "Graphics/System/EmptyFile.png", or ignore it if you have no idea
  • Term of use
  • Free to use in any projects including commercial projects (I will very happy if you kindly send me a full game ^^). Giving a credit to Splendith is required in your project.
  • Please preserve the script header
  • Downloads
  • Download the script
  • Download the example project

Downloads / Referenced Files

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License / Terms Note

Free to use in any projects including commercial projects (I will very happy if you kindly send me a full game ^^). Giving a credit to Splendith is required in your project. Please preserve the script header Downloads Download the script

Creator Claims / Removal

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