Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Skill Usage [UPDATED] V1.5.2
- Original author: Sarlecc
- Original date: August 25, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/skill-usage-updated-v1-5-2.44071/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)
Summary
Skill Usage V1.5.2 Author Sarlecc Introduction
Archived First Post
Skill Usage V1.5.2
Author Sarlecc
Introduction
Have you ever wanted to know precisely how many times your beta testers are using a skill in battle? While now you can! As soon
as a player uses a skill it will be put on the list and update the percentages of all skills listed. If a skill has been used before, it's
Times amount will be increased. Script is meant to help developers better balance their skills by showing them which ones get used and how many times they are used.
Features
- Find just how many times players use a skill in battle
Updates
- v1.0.1 Bug fix items no longer show up in the skill list (as they are not skills)
- v1.5.1 Massive update you can now see which actors use what skills and all data for them is unique to them. Also moved the script to my new GitHub repo.
- v1.5.2 Bug fix skills now increment properly.
Screenshots
None
How to Use
Instructions paste script below Materials and above all other battle related scripts and above Main
Script is mostly plug and play change the Variable id in the module if you are using it.
Outputs to the console and to a .txt called Results.txt located in the Game folder in the following format:
Note delete script when you are ready to release your game
Demo
None needed.
Script
Script Download OLD
GitHub NEW
FAQ
None yet.
Credit and Thanks
- Sarlecc
Terms
Author's Notes
None really.
Author Sarlecc
Introduction
Have you ever wanted to know precisely how many times your beta testers are using a skill in battle? While now you can! As soon
as a player uses a skill it will be put on the list and update the percentages of all skills listed. If a skill has been used before, it's
Times amount will be increased. Script is meant to help developers better balance their skills by showing them which ones get used and how many times they are used.
Features
- Find just how many times players use a skill in battle
Updates
- v1.0.1 Bug fix items no longer show up in the skill list (as they are not skills)
- v1.5.1 Massive update you can now see which actors use what skills and all data for them is unique to them. Also moved the script to my new GitHub repo.
- v1.5.2 Bug fix skills now increment properly.
Screenshots
None
How to Use
Instructions paste script below Materials and above all other battle related scripts and above Main
Script is mostly plug and play change the Variable id in the module if you are using it.
Outputs to the console and to a .txt called Results.txt located in the Game folder in the following format:
Code:
Actor: Eric
Skill Times Percent
Attack: 3: 75.0%
Cleave: 1: 25.0%
Note delete script when you are ready to release your game
Demo
None needed.
Script
Script Download OLD
GitHub NEW
FAQ
None yet.
Credit and Thanks
- Sarlecc
Terms
Author's Notes
None really.
Features Mentioned
- Find just how many times players use a skill in battle
- Updates
- v1.0.1 Bug fix items no longer show up in the skill list (as they are not skills)
- v1.5.1 Massive update you can now see which actors use what skills and all data for them is unique to them. Also moved the script to my new GitHub repo.
- v1.5.2 Bug fix skills now increment properly.
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Credit and Thanks - Sarlecc Terms
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
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