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VXACETales of Vesperia CMS

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Tales of Vesperia CMS
  • Original author: Evgenij
  • Original date: September 29, 2013
  • Source thread: https://forums.rpgmakerweb.com/threads/tales-of-vesperia-cms.18571/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)

Summary

Tales of Vesperia CMS Hi, this is my Tales of Vesperia Menu. inspired by this topic: http://forums.rpgmakerweb.com/index.php?/topic/17468-tales-of-vesperia-type-menu/ Version: 1.11

Archived First Post

Tales of Vesperia CMS

Hi, this is my Tales of Vesperia Menu.
inspired by this topic: http://forums.rpgmakerweb.com/index.php?/topic/17468-tales-of-vesperia-type-menu/

Version: 1.11

Changelog:
 

1.11 - Added the Option to de/activate Custom_Commands per Script-Call1.1  - Bug fixed and Support for Custom Facesets (100x188) added1.0a - Bug fixedScreenshots:


Demo: https://www.dropbox.com/s/asfrf070d4t0sr5/Tales%20of%20Vesperia%20CMS.rar

This script changes only the Main-Menu, the other Menus will be done later.
I recommend this script, so your other Menus have a bg too:
http://www.atelier-rgss.com/RGSS/Menu/ACE_Menu12.html

Feedback and ask for Enhancements are welcome.

mfG

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