Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: [SSG] Map Reference Events
- Original author: Heartbreak61
- Original date: October 25, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/ssg-map-reference-events.47265/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
[simple Stupid Gaming] Map Reference Events v1.2.1 by Heartbreak61 2015.10.26 ver 1.0.0 - Initial release
Archived First Post
[simple Stupid Gaming] Map Reference Events v1.2.1
by Heartbreak61
Changelog
2015.10.26 ver 1.0.0
- Initial release
2015.11.06 ver 1.1.0
- Reference map is declared on event's note
- Enables the user to set event on the same map as reference
2015.11.14 ver 1.2.0
- Fixed event's page not loaded properly after battle scene. (Thanks to Roguedeus for pointing this out)
2015.11.15 ver 1.2.1
- Fixed error when trying to load event on map with ID higher than 9
Introduction
Based on Tsukihime's Reverence Events for Ace. This plugin will assign an event as a reference for other events. Mostly useful if you have plenty of events which do the same thing (i.e. trigger a battle of same troop ID). Any change you make to the reference event will cause another event to change. This is a better method than copy-paste to overwrite the whole events.
Features
- Save your precious time (probably)
Screenshots
N/A
How to Use
Put inside the plugin folder of your project. Inside the note box of the event, please write:
<ref_event:EVENT_ID, MAP_ID>where EVENT_ID is your reference event's ID and MAP_ID is the ID of the map of the reference event
If you don't specify MAP_ID, this plugin will assume that the reference event is on the same map.
Demo
N/A
Older Demos:
N/A
Script
v1.2.1 https://dl.dropboxusercontent.com/u/75708618/RPG%20Maker%20MV%20Plugin/SSG_MapReferenceEvent/1.21/SSG_MapReferenceEvent.js
FAQ
Nothing yet
Credit and Thanks
- Heartbreak61
- Tsukihime
Author's Notes
My first ever JS script. Took me two days to learn the syntax (started from learning the facts that Java and Javascript are actually different things, lol). I miss VX Ace built-in script editor already. Editing the script on different software is a new thing for me (so as unable to use the mighty ctrl + shift +f).
Enough blabbering. I hope you could find this simple plugin helpful for your project.
by Heartbreak61
Changelog
2015.10.26 ver 1.0.0
- Initial release
2015.11.06 ver 1.1.0
- Reference map is declared on event's note
- Enables the user to set event on the same map as reference
2015.11.14 ver 1.2.0
- Fixed event's page not loaded properly after battle scene. (Thanks to Roguedeus for pointing this out)
2015.11.15 ver 1.2.1
- Fixed error when trying to load event on map with ID higher than 9
Introduction
Based on Tsukihime's Reverence Events for Ace. This plugin will assign an event as a reference for other events. Mostly useful if you have plenty of events which do the same thing (i.e. trigger a battle of same troop ID). Any change you make to the reference event will cause another event to change. This is a better method than copy-paste to overwrite the whole events.
Features
- Save your precious time (probably)
Screenshots
N/A
How to Use
Put inside the plugin folder of your project. Inside the note box of the event, please write:
<ref_event:EVENT_ID, MAP_ID>where EVENT_ID is your reference event's ID and MAP_ID is the ID of the map of the reference event
If you don't specify MAP_ID, this plugin will assume that the reference event is on the same map.
Demo
N/A
Older Demos:
N/A
Script
v1.2.1 https://dl.dropboxusercontent.com/u/75708618/RPG%20Maker%20MV%20Plugin/SSG_MapReferenceEvent/1.21/SSG_MapReferenceEvent.js
FAQ
Nothing yet
Credit and Thanks
- Heartbreak61
- Tsukihime
Author's Notes
My first ever JS script. Took me two days to learn the syntax (started from learning the facts that Java and Javascript are actually different things, lol). I miss VX Ace built-in script editor already. Editing the script on different software is a new thing for me (so as unable to use the mighty ctrl + shift +f).
Enough blabbering. I hope you could find this simple plugin helpful for your project.
Features Mentioned
- Save your precious time (probably)
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Credit and Thanks - Heartbreak61 - Tsukihime Author's Notes
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
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