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VXACERegion Common Events

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Region Common Events
  • Original author: Shaz
  • Original date: August 24, 2013
  • Source thread: https://forums.rpgmakerweb.com/threads/region-common-events.17306/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)

Summary

Region Common Events v1.0 Shaz​ Introduction This script lets you paint regions on your map and specify a common event to run when the player walks on or faces a tile with that region id.

Archived First Post


Region Common Events v1.0
Shaz




Introduction
This script lets you paint regions on your map and specify a common event to run when the player walks on or faces a tile with that region id.

Features
- Common event when you walk ON a tile with a region.
- Common event when you are FACING (but not ON) a tile with a region.

Screenshots
n/a

How to Use
Paste script into a new slot in Materials, below other scripts.

Paint regions over the map.
Create common events for each region.
Add map notes in the following format:
regevt: region_id mode common_event_id
where
- region_id is, obviously, the region id you've painted with
- mode is either on or face
- common_event_id is the common event to call when you are on or facing this tile

Mode "on" means the common event will run when you step onto a tile with that region id
Mode "face" means the common event will run when you are facing, but not standing on a tile with that region id

Examples:
regevt: 63 on 15
will call common event when the player walks on a tile with region 63. An example of this would be to play a splash SE when walking in shallow water (paint region 63 all over the water).

regevt: 62 face 12
will call common event 12 when the player is facing a tile with region 62. An example of this would be to do something when the player bumps into a wall (paint region 62 along the base of the wall).

Script


Download from pastebin

FAQ


Credit and Thanks
- credit Shaz

Author's Notes
Okay for use in free and commercial games

Features Mentioned

  • Common event when you walk ON a tile with a region.
  • Common event when you are FACING (but not ON) a tile with a region.

Downloads / Referenced Files

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License / Terms Note

Credit and Thanks - credit Shaz Author's Notes Okay for use in free and commercial games

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

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