public

Rpg Maker Developers Group

Simple enough for a child, powerful enough for a developer

2 Followers

VXACEDoubleX RMVXA Charge Addon to YSA Battle System: Classical ATB

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: DoubleX RMVXA Charge Addon to YSA Battle System: Classical ATB
  • Original author: DoubleX
  • Original date: February 25, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/doublex-rmvxa-charge-addon-to-ysa-battle-system-classical-atb.37238/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)

Summary

DoubleX RMVXA Charge Addon v1.00d to YSA Battle System: Classical ATB​ by DoubleX​ Prerequisites DoubleX RMVXA Bug Fixes to YSA Battle System: Classical ATB

Archived First Post


DoubleX RMVXA Charge Addon v1.00d to YSA Battle System: Classical ATB


by DoubleX




Prerequisites


DoubleX RMVXA Bug Fixes to YSA Battle System: Classical ATB


YSA Battle System: Classical ATB(Created by Yami)


Introduction


Lets users set some skills/items to pay their costs before charging

Spoiler




#------------------------------------------------------------------------------|
# * Skill/Item Notetagsskill/item notebox in the database) |
# - <charge prior action cost: boolean> |
# Sets the skill/item's action cost to be paid before and after finished |
# charging if boolean is false and true respectively |
# - <charge prior item cost: boolean> |
# Sets the skill/item's non-action cost to be paid before and after |
# finished charging if boolean is false and true respectively |
#------------------------------------------------------------------------------|

#==============================================================================|
# ** You only need to edit this part as it's about what this script does |
#------------------------------------------------------------------------------|

module DoubleX_RMVXA
module YSA_CATB_Charge_Addon

# The skill/item's action cost will be paid after finished charging if
# CHARGE_PRIOR_ACTION_COST is true
# It'll only be used if <charge prior act cost> is absent
CHARGE_PRIOR_ACTION_COST = true

# The skill/item's non-action costs will be paid after finished charging if
# CHARGE_PRIOR_ITEM_COST is true
# It'll only be used if <charge prior item cost> is absent
CHARGE_PRIOR_ITEM_COST = true

end # YSA_CATB_Charge_Addon
end # DoubleX_RMVXA

#==============================================================================|



Video










Features


Use of notetags(needs knowledge of notetag usage) to set skill/items to demand their users to pay their costs before or after charging

How to use
Open the script editor and put this script into an open slot between the script DoubleX RMVXA Bug Fixes to YSA Battle System: Classical ATB and Main. Save to take effect.

FAQ
None

Credit and Thanks
DoubleX(Giving me credit is completely optional)
The terms of use are the same as that of YSA Battle System: Classical ATB except that you must also give Yami credit(you should do this anyway) if you give DoubleX or his alias credit
 
Compatibility
Same as that of YSA Battle System: Classical ATB
 
Changelog


v1.00d(GMT 1400 1-4-2016):


- Fixed not paying the skill/item/action costs before charging for skills/items not targeting opponents only/allies only


v1.00c(GMT 1400 15-12-2015):


- Fixed asking the wrong actor to pay the action cost before charging


v1.00b(GMT 1200 26-2-2015):


- Fixed the command guard charge prior cost not working bug


v1.00a(GMT 1200 25-2-2014):


- 1st version of this script finished


View attachment (DoubleX)YSA CATB Charge Addon v1.00d.rar

Features Mentioned

  • Use of notetags(needs knowledge of notetag usage) to set skill/items to demand their users to pay their costs before or after charging

Downloads / Referenced Files

Log in to download

Log in, then follow the RPG Maker Developers Group to see these download links.

Log in to download

License / Terms Note

Credit and Thanks DoubleX(Giving me credit is completely optional) The terms of use are the same as that of YSA Battle System: Classical ATB except that you must also give Yami credit(you should do this anyway) if you give DoubleX or his alias credit  

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#rgss3#script-archive

Replies (0)

No replies yet.

0 replies 1 view

Log in to reply.

User Avatar