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VXACEYanfly Battle Status

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Yanfly Battle Status
  • Original author: Helladen
  • Original date: August 2, 2012
  • Source thread: https://forums.rpgmakerweb.com/threads/yanfly-battle-status.3697/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)

Summary

Introduction This is part of YEA - Battle Engine. I took all the enhancements to the interface and removed any code that broke other system's compatibility. There are still issues with specific systems, but this should work in a much wider range than it did previously. This script will work like the traditional system, so any add-on made by Yanfly can be inserted below this, and it will work the same. I have removed some duplicated code that is found in YEA - Core Engine. Besides the battle engine requires...

Archived First Post

Introduction
This is part of YEA - Battle Engine. I took all the enhancements to the interface and removed any code that broke other system's compatibility. There are still issues with specific systems, but this should work in a much wider range than it did previously.

This script will work like the traditional system, so any add-on made by Yanfly can be inserted below this, and it will work the same. I have removed some duplicated code that is found in YEA - Core Engine. Besides the battle engine requires the core engine to run properly, so you better make sure to get that and place it above all other custom scripts.

This has an incompatibility issue with YEA - TP Manager. To fix this just erase each line of code in it that errors. Basically, these lines were part of the damage popup - they are no longer present in the battle engine.

This script was designed to work with Victor Saint's Animated Battle and the default battle system. I do not guarantee this will work perfectly with any other battle system.

I hope people can make some use out of it.
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Screenshots
Not needed.

Credits
Yanfly and Helladen.

Commercial
To read the rights of what the author expects go here.

Script
Dropbox

Downloads / Referenced Files

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License / Terms Note

Credits Yanfly and Helladen. Commercial To read the rights of what the author expects go here.

Creator Claims / Removal

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#039#rgss3#script-archive

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