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VXACEV's Variable Gauges Window v3.3

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: V's Variable Gauges Window v3.3
  • Original author: vindaca
  • Original date: March 30, 2013
  • Source thread: https://forums.rpgmakerweb.com/threads/vs-variable-gauges-window-v3-3.11069/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)

Summary

V's Variable Gauges Window v3.3 Written Introduction Basically this script creates a window that displays game variables set to gauges. I know it's very vague but that is mainly because it does not have to be limited to just a Scavenging Class. You can also use it to display quests completed or number of ____ found, what ever you can think of... Read the features for further updates and additions. Just try it and let me know what you think. I'm still new so I would love the feed back....

Archived First Post

V's Variable Gauges Window v3.3
Written

Introduction

Basically this script creates a window that displays game variables set to gauges. I know it's very vague but that is mainly because it does not have to be limited to just a Scavenging Class. You can also use it to display quests completed or number of ____ found, what ever you can think of... Read the features for further updates and additions. Just try it and let me know what you think. I'm still new so I would love the feed back. If you would like to access this script's menu via script call as it has been requested here is the command
SceneManager.call(Scene_VGW)

Updates / Bug Fixes

Any and all changes made can be found in the Description section located in the top portion of the script.

Screenshots

Here is a link to the window.

How to Use

Copy and paste the script under the Materials section and above the Main section and import a BG into the Graphics/Pictures folder. To avoid complications with other scripts place this script below all others.
you can fill the gauges by adding to what ever game_variable via events in your game. I will make a demo for it shortly. If you choose not to use a window command you can still access the window by using SceneManager.call(Scene_VGW) in a script call.

Script

Here is a link to the script

Demo

Here is a link to the demo of the Live HUD Menu Set-Up

Here is a link to the demo of the original setup

Requests

If anyone has any requests for alterations please PM me the details and I will try to accommodate them for you.

Terms

Here is a link to my terms

FAQ

Q: I keep getting an error, what do I do?

A:Make sure you imported the background file into the picture folder and that you typed in the name properly into the script.

A: Make sure that this script is placed below all others but it should run fine. PM me and I'll get back to you


Credit and Thanks

- Vindaca here saying thank you to all who have inspired someone. If you plan on using this script please credit me in your games credits. This script was not intended for commercial use.

- Special Thanks to:

Diamondandplatinum3 on youtube for the great tutorials.
Andar for the push to not be restricted by names.

Tsukihime for the help with arrays and loops.

BigEd again for the help with arrays and loops.

Enelvon for the help with scrolling.



 

Let's F*%$#$G RAGE!!!

Downloads / Referenced Files

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License / Terms Note

Credit and Thanks - Vindaca here saying thank you to all who have inspired someone. If you plan on using this script please credit me in your games credits. This script was not intended for commercial use. - Special Thanks to: Diamondandplatinum3 on youtube for the great tutorials.

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

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