VXACEDoubleX RMVXA Enhanced YSA Battle System: Classical ATB Compatibility
BMM Archive · July 15, 2026
Original Source
- Original title: DoubleX RMVXA Enhanced YSA Battle System: Classical ATB Compatibility
- Original author: DoubleX
- Original date: April 10, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/doublex-rmvxa-enhanced-ysa-battle-system-classical-atb-compatibility.38754/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)
Summary
Purpose Fixes compatibility issues in DoubleX RMVXA Enhanced YSA Battle System: Classical ATB Scripts Addressed Spoiler
Archived First Post
Fixes compatibility issues in DoubleX RMVXA Enhanced YSA Battle System: Classical ATB
Scripts Addressed
2. Yanfly Engine Ace - Battle Command List
USE_CONFIRM_WINDOW as true won't be supported
3. Yanfly Engine Ace - Combat Log Display
4. Yanfly Engine Ace - Command Equip
5. Yanfly Engine Ace - Lunatic States
6. Yanfly Engine Ace - Victory Aftermath
It must be placed above ECATB to be compatible with ECATB
7. Yanfly Engine Ace - Ace Equip Engine
8. Yanfly Engine Ace - Follow-Up Skill
This script's unison skills/items aren't compatible with that script yet
9. Yanfly Engine Ace - Passive States
10. Yanfly Engine Ace - Skill Cost Manager
<custom cost: string> is changed to <custom cost: "string">
11. Yanfly Engine Ace - Skill Restrictions
12. Yami Engine Symphony - Equipment Learning
13. Yami Engine Ace - Guardian Summon
14. DoubleX RMVXA Confusion Edit
15. DoubleX RMVXA Constants Edit
16. DoubleX RMVXA State Counters
17. DoubleX RMVXA State Triggers
18. Actor Personal Hotkeys by Riff
19. Theolized Sideview Battle System
20. Tsukihime's Core - Inventory
21. Tsukihime's Battle Reactions
22. Victor Engine - Custom Slip Effect
Coming Soon
Demo
Coming Soon
Prerequisites
Open the script editor and put this script into an open slot between DoubleX RMVXA Enhanced YSA Battle System: Classical ATB and Main. Save to take effect.
Authors
Downloads / Referenced Files
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Log in to downloadLicense / Terms Note
Terms Of Use Spoiler # You shall: |# 1. Follow the terms of use of YSA Battle System: Classical ATB |# 2. Let your published edits of this script be integrated as parts of it |# 3. Keep this script's Script Info part's contents intact |# You shalln't: |# 1. Claim that this script is written by anyone other than DoubleX, his |# aliases, Yami, or his/her aliases |# 2. Make an edit of this script while saying it isn't...
Creator Claims / Removal
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