I'm using RPGMaker 2003 and I need help figuring this parallel event out. It's a bit simple and I think I could make this work just by listing each coordinate on the map but that seems way too tedious. The way the script works right now is the event activates the moment the player steps on a specific coordinate in the map, but i want it to activate when the player walks over in the highlighted red area.
The way I want this event to work is by triggering the moment the player walks on a certain area. I figured I could use variables meant to represent the player's x and y coordinate, but is there another easier way to do this like using batches or something?
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