public

Rpg Maker Developers Group

Simple enough for a child, powerful enough for a developer

2 Followers

VXACED-Skyline - Start Faded v0.4

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: D-Skyline - Start Faded v0.4
  • Original author: D-Skyline
  • Original date: April 4, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/d-skyline-start-faded-v0-4.38546/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)

Summary

Drake Skyline presents: Start Faded Build v0.4 Original Day - 04.03.2015

Archived First Post

Drake Skyline presents:

Start Faded

Build v0.4

Original Day - 04.03.2015

Last Updated - 07.12.2015

Update Log: [NR] - Non-Release to Public / [PR] - Released to Public

v0.1 [NR] - Testing Build

v0.2 [PR] - Initial Release

v0.3 [NR] - Gray Channel Setting Added

v0.4 [PR] - Code Optimization & Stabilization

 

Description:

This script enables a pre-faded map based on [RGBG] values. It uses the same exact tint method as found inside the event editor. By using this script, you'll minimize the need to create a wasted blank space map that will only be used to set switches, variables, and to fade-in when used correctly.

 

Download:

GITHUB Repository

 

Credits:

Drake Skyline

 

Downloads / Referenced Files

Log in to download

Log in, then follow the RPG Maker Developers Group to see these download links.

Log in to download

License / Terms Note

Credits: Drake Skyline  

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#rgss3#script-archive

Replies (0)

No replies yet.

0 replies 1 view

Log in to reply.

User Avatar