VXACELoad/Save Parties
BMM_Archive · July 15, 2026
Original Source
- Original title: Load/Save Parties
- Original author: Alistair
- Original date: July 10, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/load-save-parties.42155/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)
Summary
~ Load & Save Parties ~by Alistair For the latest updates please visit my blog. I won't update this thread anymore. This script will allow you to save party formations and load them later on. Instructions: Place this script in a free slot above Main but below Materials.
Archived First Post
This script will allow you to save party formations and load them later on.
Instructions:
Place this script in a free slot above Main but below Materials.
Use the given script calls. Run this script call to access the load/save party menu: SceneManager.call(Scene_LSP)
Screenshot:
You can switch between face and character display.
Since you're the one who sets the index for each party, you can have an infinite amount of party slots.
Get it at my Dropbox.
Changelog:
- First release
I take suggestions but I can't promise anything.
Thanks to:
- Yanfly for his scripts from which I've learnt a lot about scripting
Terms of Use:
Direct link to my Terms of Use document: CLICK
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License / Terms Note
Terms of Use: Direct link to my Terms of Use document: CLICK
Referenced Images / Attachments
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