Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: CC - Parallax Mapping Script
- Original author: CC_Yellow
- Original date: August 4, 2014
- Source thread: https://forums.rpgmakerweb.com/threads/cc-parallax-mapping-script.30733/
- Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)
Summary
and 'changer_var_id' is zero. (2)with animation If LAYERS[6] is Array of Numeric, format will be;
Archived First Post
CC_PMS
by CC
by CC
Features
You can show multiple image layers on (or under) the map.
You can use as many layers as you want.
Each layer can have a different scroll speed.
Flip animation.
Screenshots
Protected downloadProtected download
Demo (Script included)
>> Here
How to Use
[1] Settings
Edit CC:MS.
CC:MS::LAYERS decide how many layer it use and how does it appears.
LAYERS[6] is Array for the animation. Set [] if you don't need the animation.
[2] Prepare Images
In default, file directory is ./Graphics/ParallaxMaps/
Filename format
(1)without animation
map[@map_id]_[name][type]
ex1. 'map1_gnd0' is used when you enter map#1 and 'changer_var_id' is zero.
(2)with animation
If LAYERS[6] is Array of Numeric, format will be;
map[@map_id]_[name][type]_[anim_position]
ex2. [1,2,3,2] and "map1_water0_1" -> "map1_water0_2" -> "map1_water0_3" -> "map1_water0_2"
The script loads images automatically when you enter the map.
and if required image is not found, nothing happens.
[3] Cache
This script uses cache for speed. It can be heavy load for memory.
Call "Cache.clear_parallax_map()" to clear cache manually.
[4] Remarks
This script check files only when you enter the map and not again.
So, even if you change some variables in the map, PMS don't react and change images.
References
Yami, "Overlay Mapping", https://yamiworld.wordpress.com/
DasMoony, "DMO - LIQUID & PARALLAX SCRIPT", http://www.rpgmakervxace.net/topic/676-dmo-liquid-parallax-script/
Author's notes
This work is licensed under the Creative Commons Attribution 4.0 International License.
To view a copy of this license, visit http://creativecommo...icenses/by/4.0/.
In Short:
As long as you give credits, you are free to use this script in Commercial/Non-Commercial Projects.
Features Mentioned
- You can show multiple image layers on (or under) the map.
- You can use as many layers as you want.
- Each layer can have a different scroll speed.
- Flip animation.
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommo...icenses/by/4.0/. In Short: As long as you give credits, you are free to use this script in Commercial/Non-Commercial Projects.
Referenced Images / Attachments
Creator Claims / Removal
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