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VXACEUltra Advanced Quest System

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Ultra Advanced Quest System
  • Original author: Der Botaniker
  • Original date: June 15, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/ultra-advanced-quest-system.28493/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)

Summary

Tanks to Hiino for his awesome translation This is a script for creating quests, that aims to be parameterizable and flexible. Thanks to Zangther, Hiino and Altor for their help. Licensing Free for any use, commercial or otherwise. Ideally, please credit the author, me (Nuki).

Archived First Post

Tanks to Hiino for his awesome translation

This is a script for creating quests, that aims to be parameterizable and flexible. Thanks to Zangther, Hiino and Altor for their help.

Licensing

Free for any use, commercial or otherwise. Ideally, please credit the author, me (Nuki).

Installing

This script requires installing the CustomDatabase to work. Copy the script in your editor on top of Main, in the Materials category. You can assign it to a reserved spot, and name it however you want. I personally chose the name QuestSystem (creative! ). I advise you to prepare a script page below this one that will be used to insert the quests (I named it QuestList).

Default views screenshots

Sorry, it's in French, but the script is in English 

The Quest Log

journal.png


The Quest Shop 

shop.png


Using the script

Creating a quest

As said in the Installing chapter, it is recommended to create an empty page under the main script, for adding quests. When I talk about creating quests, I will assume that you use this quests page.

Syntax for quest creation

In order to create a quest, you simply need to add this in the quests page:

Quest.create( :id => QUEST_NUMBER, :name => "Quest name", :desc => "Quest description")This is the minimal syntax needed to create a quest. However, there exist a lot of additional parameters.

A lot of others option

This script provide a lot of additional option and the complete documentation can be found here : 

https://github.com/nukiFW/RPGMaker/blob/master/QuestSystem/READMEUK.md

Thanks for your feedbacks

Downloads / Referenced Files

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License / Terms Note

Free for any use, commercial or otherwise. Ideally, please credit the author, me (Nuki). Installing This script requires installing the CustomDatabase to work. Copy the script in your editor on top of Main, in the Materials category. You can assign it to a reserved spot, and name it however you want. I personally chose the name QuestSystem (creative! ). I advise you to prepare a script page below this one that will be used to insert the quests (I named...

Referenced Images / Attachments

journal.png
journal.png
shop.png
shop.png
Creator Claims / Removal

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#rgss3#script-archive

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