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Simple enough for a child, powerful enough for a developer

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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Actor Formulas
  • Original author: Selchar
  • Original date: December 11, 2013
  • Source thread: https://forums.rpgmakerweb.com/threads/actor-formulas.20839/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)

Summary

Actor Formulas Author: Selchar Introduction This script allows for modifying and/or replacing various Actor data through notetags. Using said notetags and your own formula instead of or alongside what you put in the datase.

Archived First Post

Actor Formulas
Author: Selchar


Introduction
This script allows for modifying and/or replacing various Actor data through notetags. Using said notetags and your own formula instead of or alongside what you put in the datase.

Features
- Param Formulas, replacing/modifying Max Hp/Mp/Tp, Atk, Def, Mat, Mdf, Agi, Luk
- XParam Formulas, replacing/modifying hit, eva, cri, cev, mev, mrf, cnt, hrg, mrg, trg
- SParam Formulas, replacing/modifying tgr, grd, rec, pha, mcr, tcr, pdr, mdr, fdr, exr
- Element Rate Formulas, replacing/modifying rates of any element you add to the database.
- Exp Curve Formula, replace/modifying how much exp is needed to reach the next level.

How to Use
Place it in the Script Editor below ▼ Materials and above ▼ Main. All notetags are for Actor Noteboxes only, example notetags are:

<param atk: base + level**2>

<param mtp>
level*2
</param end>

<xparam cri>
base*2
</xparam end>

<xparam eva: 0.25>

<elem rate fire>
base*0.75
</elem end>

<elem rate physical: base-level*0.005>

<exp for level>
a = level
0.1*a**4+4.2*a**3+6.1*a**2+1.4*a-11.4
</exp end>

Script
Click Here

FAQ
Q: Non-Commercial or Commercial?
A: Anything goes.

Q: Are there any required scripts or compatibility issues?
A: It's unlikely to have problems with other scripts.

Credit and Thanks
- Selchar
- Tsukihime (Got the idea from his Enemy Parameter script)

Features Mentioned

  • Param Formulas, replacing/modifying Max Hp/Mp/Tp, Atk, Def, Mat, Mdf, Agi, Luk
  • XParam Formulas, replacing/modifying hit, eva, cri, cev, mev, mrf, cnt, hrg, mrg, trg
  • SParam Formulas, replacing/modifying tgr, grd, rec, pha, mcr, tcr, pdr, mdr, fdr, exr
  • Element Rate Formulas, replacing/modifying rates of any element you add to the database.
  • Exp Curve Formula, replace/modifying how much exp is needed to reach the next level.

Downloads / Referenced Files

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License / Terms Note

Q: Non-Commercial or Commercial? A: Anything goes. Q: Are there any required scripts or compatibility issues? A: It's unlikely to have problems with other scripts.

Creator Claims / Removal

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#039#rgss3#script-archive

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