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VXACEEquip Evolve by Exp

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Equip Evolve by Exp
  • Original author: Selchar
  • Original date: January 7, 2014
  • Source thread: https://forums.rpgmakerweb.com/threads/equip-evolve-by-exp.22029/
  • Source forum path: Game Development Engines > Ruby Game System (RGSS) Scripts > RGSS3 Scripts (RMVX Ace)

Summary

Equip Evolve by Exp Selchar​ Introduction This script is similar to a leveling equipment script, where your equips can gain exp and go stronger. Instead of increasing stats however, it transforms the item into a different one entirely.

Archived First Post

Equip Evolve by Exp
Selchar

Introduction
This script is similar to a leveling equipment script, where your equips can gain exp and go stronger. Instead of increasing stats however, it transforms the item into a different one entirely.

Features
- Change an equip into an entirely different one after battle, if enough exp was earned.

How to Use
Place it below ▼ Materials, below Tsukihime's Instance Items, and above ▼ Main Process. Read the script's header for more info.

Script
>Required<
Equip Evolve by Exp
FAQ
Post question and answers to common question here in the following format:

Q: What are the terms of use?
A: My terms are, anything goes. As for Tsukihime's Terms, check here

Credit and Thanks
- Selchar
- Tsukihime for the Instance Items script

Features Mentioned

  • Change an equip into an entirely different one after battle, if enough exp was earned.

Downloads / Referenced Files

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License / Terms Note

Q: What are the terms of use? A: My terms are, anything goes. As for Tsukihime's Terms, check here Credit and Thanks - Selchar

Creator Claims / Removal

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#039#rgss3#script-archive

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