Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Debug mode before battle
- Original author: ovate
- Original date: November 17, 2019
- Source thread: https://forums.rpgmakerweb.com/threads/debug-mode-before-battle.115356/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
FTKR_OriginalDebugMode - 2018/04/02 v1.0.0 Creator name: フトコロ (futokoro) Introduction Add-on to original debug mode
Archived First Post
FTKR_OriginalDebugMode - 2018/04/02 v1.0.0
Creator name: フトコロ (futokoro)
Introduction
Add-on to original debug mode
Features
This function can only be used during playtest.
Debug mode: press F10 key
Debug mode controls-
↑ ↓ key :Move the cursor
→ ← key or Enter key :ON/OFF switch
Debug mode function list
・Preemptive strike (*1)
・Surprise attack (*1)
・Escape rate 100%
・Max TP at start of battle
・Critical hit
・Item drop rate 1000%
・Full recovery after battle
・Disable random encounter
(*1)If preemptive strike and surprise attack are ON, preemptive strike occurs.
Note: Debug mode settings are not saved.
Screen
Credit and Thanks: futokoro
License - MIT License: http://opensource.org/licenses/mit-license.php
You can download js file from the thread attachment or Dropbox link: https://www.dropbox.com/s/rrzw2428ryjgles/FTKR_OriginalDebugMode.js?dl=1
Creator name: フトコロ (futokoro)
Introduction
Add-on to original debug mode
Features
This function can only be used during playtest.
Debug mode: press F10 key
Debug mode controls-
↑ ↓ key :Move the cursor
→ ← key or Enter key :ON/OFF switch
Debug mode function list
・Preemptive strike (*1)
・Surprise attack (*1)
・Escape rate 100%
・Max TP at start of battle
・Critical hit
・Item drop rate 1000%
・Full recovery after battle
・Disable random encounter
(*1)If preemptive strike and surprise attack are ON, preemptive strike occurs.
Note: Debug mode settings are not saved.
Screen
Credit and Thanks: futokoro
License - MIT License: http://opensource.org/licenses/mit-license.php
You can download js file from the thread attachment or Dropbox link: https://www.dropbox.com/s/rrzw2428ryjgles/FTKR_OriginalDebugMode.js?dl=1
Features Mentioned
- This function can only be used during playtest.
- Debug mode: press F10 key
- Debug mode controls
- Debug mode function list
- ・Preemptive strike (*1)
- ・Surprise attack (*1)
- ・Escape rate 100%
- ・Max TP at start of battle
- ・Critical hit
- ・Item drop rate 1000%
- ・Full recovery after battle
- ・Disable random encounter
- (*1)If preemptive strike and surprise attack are ON, preemptive strike occurs.
- Note: Debug mode settings are not saved.
- Screen
- "lightbox_close": "Close",
Downloads / Referenced Files
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Log in to downloadLicense / Terms Note
Credit and Thanks: futokoro License - MIT License: http://opensource.org/licenses/mit-license.php You can download js file from the thread attachment or Dropbox link: https://www.dropbox.com/s/rrzw2428ryjgles/FTKR_OriginalDebugMode.js?dl=1
Creator Claims / Removal
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