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MVTrb - RestoreBattle (Battle Save)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Trb - RestoreBattle (Battle Save)
  • Original author: ovate
  • Original date: October 27, 2019
  • Source thread: https://forums.rpgmakerweb.com/threads/trb-restorebattle-battle-save.114636/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

RestoreBattle - Version 1.00 (2017/1/14) Creator name: Trb Overview Allows you to save in battle and resume the battle from the battle save.

Archived First Post

RestoreBattle - Version 1.00 (2017/1/14)

Creator name: Trb

Overview
Allows you to save in battle and resume the battle from the battle save.

Features
- Save and restore is done through plugin commands.
- To reset the battle save, run the script
Code:
$gameSystem._battleSaveData = []

<Plugin Command>
Code:
SaveBattle
Saves the previous battle state.
If you want to save multiple times, add a number like "SaveBattle 1" or "SaveBattle 2"

Code:
RestoreBattle
Before the battle event, you can restore from battle save.
If multiple files are saved, restored the data with “RestoreBattle 1” or “RestoreBattle 2”

Note: plugin commands for this plugin are not case sensitive. SAVEBATTLE and savebattle can be used.

Event Sample)
Lwl9Vtm.png


Battle with one Minotaur and two bats.
fsY5c8Q.png


After defeating two bats and then escape-
(SaveBattle was used)
RB7ARrG.png

[Harold escaped!]

Retry the battle: only Minotaur remains
(RestoreBattle 1 restore the state from SaveBattle 1)
m1wTBJb.png

[Minotaur appears!]

Credit and Thanks: Trb

Terms of Use- Free for commercial and non-commercial use.

License - MIT License: http://opensource.org/licenses/mit-license.php

You can download js file from the thread attachment or Dropbox link: https://www.dropbox.com/s/68qehkaoew47j5u/Trb_RestoreBattle.js?dl=1

Features Mentioned

  • Save and restore is done through plugin commands.
  • To reset the battle save, run the script
  • Code:
  • $gameSystem._battleSaveData = []
  • SaveBattle
  • Saves the previous battle state.
  • If you want to save multiple times, add a number like "SaveBattle 1" or "SaveBattle 2"
  • RestoreBattle
  • Before the battle event, you can restore from battle save.
  • If multiple files are saved, restored the data with “RestoreBattle 1” or “RestoreBattle 2”
  • Note: plugin commands for this plugin are not case sensitive. SAVEBATTLE and savebattle can be used.
  • Event Sample)
  • "lightbox_close": "Close",
  • "lightbox_next": "Next",
  • "lightbox_previous": "Previous",
  • "lightbox_error": "The requested content cannot be loaded. Please try again later.",

Downloads / Referenced Files

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License / Terms Note

Credit and Thanks: Trb Terms of Use- Free for commercial and non-commercial use. License - MIT License: http://opensource.org/licenses/mit-license.php You can download js file from the thread attachment or Dropbox link: https://www.dropbox.com/s/68qehkaoew47j5u/Trb_RestoreBattle.js?dl=1

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#rmmv#plugin-archive

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