OpenGL Optimization Issues (profiled a running game)
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Simple enough for a child, powerful enough for a developer
BMM_Archive · July 15, 2026
I ran a profiler while launching a completely fresh game deployed from RMMV on an iPad2 and this is what I got (though this will affect both iOS and Android devices): { "lightbox_close": "Close", "lightbox_next": "Next",
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