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MV/MZ SDJB_htmlProgress

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MV/MZ SDJB_htmlProgress
  • Original author: ShadowDragon
  • Original date: May 6, 2026
  • Source thread: https://forums.rpgmakerweb.com/threads/sdjb_htmlprogress.183514/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugins In Development

Summary

PluginName: SDJB_ htmlProgress Author: ShadowDragon This html manipulation add a dynamic progress (5 seconds for 100% circle). you can add as many as you like, inside the plugin setup.

Archived First Post

PluginName: SDJB_ htmlProgress
Author: ShadowDragon

This html manipulation add a dynamic progress (5 seconds for 100% circle).
you can add as many as you like, inside the plugin setup.

In the screenshots below, up to 7, depending on the size you use for it.
Last screenshot has slightly shorter than the first 2, so it can fit 12 on vanilla size (816x624).

If you know CSS, you can do a lot more neat stuff, the layout comes with the look you see.
Colors can be choses in the setup of it.

Progress1.png


progression.png


progress3.png

Code:
 Open the plugin file and locate:
   Game_System.prototype.initHtmlProgress


 How it works
 ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞
 Inside this function you will find a list of objects like this:
 
     label: "progress1",   //=> Name shown on the progress bar
     varId: 101,           //=> Variable ID that controls the progress
     max: 100,             //=> Maximum value of the bar
     color: "#04FC45"      //=> Bar color (hex format)
 

 Each object defines one progress bar.
 Edit, add, or remove entries as needed.
 

 Scriptcall
 ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞
 htmlProgress.open();
 Opens the progress layout.
 Closes automatically on player input.

Download from itch.io (once ready, require my SDJB_htmlBase!) (not yet released)

=== TERMS OF USE ===
Free for Non-Commercial and Commercial use when credit is given.
credit one of the following:
ShadowDragon
ShadowDragonJB


=== WARNING ===
YOU ARE NOT ALLOWED TO REDISTRIBUTE OR SELL IT OR TAKE CODE FOR YOUR OWN.
DO NOT REMOVE THE HEADER.

Downloads / Referenced Files

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License / Terms Note

=== TERMS OF USE === Free for Non-Commercial and Commercial use when credit is given. credit one of the following: ShadowDragon

Creator Claims / Removal

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#04fc45#rpg-maker-archive#js-development

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