Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: MV SDJB_AnimatedIcons
- Original author: ShadowDragon
- Original date: November 20, 2025
- Source thread: https://forums.rpgmakerweb.com/threads/sdjb_animatedicons.181110/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugins In Development
Summary
PluginName: SDJB_AnimatedIcons Author: ShadowDragon Status: {
Archived First Post
PluginName: SDJB_AnimatedIcons
Author: ShadowDragon
Status:
Equipment: (notice 3 stars? id: = stars id, bgIcon is single id)!
Window Message:
(Window's with sub windows are mostly linked that works as well.
other windows has special treatment for offset)
id = the base icon
bgicon runs behind the base icon
rotation right or left
speed 1-n
hue color to use (ideal to make an color run behind it)
cycleSpeed set the array speed (able for id, bgIcon and hue array's
=== TERMS OF USE ===
Free for Non-Commercial and Commercial use when credit is given.
credit one of the following:
ShadowDragon
ShadowDragonJB
=== WARNING ===
YOU ARE NOT ALLOWED TO:
* MODIFY without permission
* EXTEND without permission
* TAKE CODE without permission
* CLAIM AS YOU MADE IT
* REDISTRIBUTE but link back to the forum or itch.io
* SELL this product as standalone.
* DO NOT REMOVE THE HEADER.
This plugin is in WIP
(file is below as it require my base plugin (SDJB_Base or SDJB_BaseMZ (minified version))
Download from itch.io
Author: ShadowDragon
Status:
Equipment: (notice 3 stars? id: = stars id, bgIcon is single id)!
Window Message:
Code:
Window_Base
Window_Selectable
Window_Help
Window_Gold
Window_SkillStatus => complete
Window_EquipStatus
Window_ShopStatus
Window_Message => complete
Window_ScrollText
Window_MapName
Window_Selectable
Window_Command
Window_MenuStatus => complete
Window_MenuActor
Window_ItemList => complete
Window_EquipItem
Window_ShopSell
Window_EventItem
Window_BattleItem
Window_SkillList => complete
Window_BattleSkill
Window_EquipSlot => complete
Window_Status => complete
Window_SavefileList
Window_ShopBuy => complete
Window_ShopNumber
Window_BattleLog
Window_BattleStatus => complete
Window_BattleActor
Window_BattleEnemy
Window_Command
Window_HorzCommand
Window_ItemCategory
Window_EquipCommand
Window_ShopCommand
Window_MenuCommand
Window_SkillType
Window_Options
Window_ChoiceList
Window_PartyCommand
Window_ActorCommand
Window_TitleCommand
Window_GameEnd
(Window's with sub windows are mostly linked that works as well.
other windows has special treatment for offset)
JavaScript:
<animated icon>
id: 12
bgicon: 4
rotation: left
speed: 120
hue: 60
cycleSpeed: 45
</animated icon>
id = the base icon
bgicon runs behind the base icon
rotation right or left
speed 1-n
hue color to use (ideal to make an color run behind it)
cycleSpeed set the array speed (able for id, bgIcon and hue array's
=== TERMS OF USE ===
Free for Non-Commercial and Commercial use when credit is given.
credit one of the following:
ShadowDragon
ShadowDragonJB
=== WARNING ===
YOU ARE NOT ALLOWED TO:
* MODIFY without permission
* EXTEND without permission
* TAKE CODE without permission
* CLAIM AS YOU MADE IT
* REDISTRIBUTE but link back to the forum or itch.io
* SELL this product as standalone.
* DO NOT REMOVE THE HEADER.
This plugin is in WIP
(file is below as it require my base plugin (SDJB_Base or SDJB_BaseMZ (minified version))
Download from itch.io
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
=== TERMS OF USE === Free for Non-Commercial and Commercial use when credit is given. credit one of the following: ShadowDragon
Creator Claims / Removal
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