MZ [RMMZ]Grid Free Doodads [work with my lighting plugin->Dramatic Shadow]
BMM Archive · July 15, 2026
Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: MZ [RMMZ]Grid Free Doodads [work with my lighting plugin->Dramatic Shadow]
- Original author: qiujiu
- Original date: March 3, 2022
- Source thread: https://forums.rpgmakerweb.com/threads/rmmz-grid-free-doodads-work-with-my-lighting-plugin-dramatic-shadow.145387/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugins In Development
Summary
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Archived First Post
Name:QJ-Doodads
Version: V1.2
Itch.io:URL
Introduction:
It`s a doodads plugin for MZ, the main purpose is to replace the obfuscated VisuMZ Doodads plugin.
I add the more features and design a more easy-to-use editor.
What`s more, other plugins can be extended based on the doodads plugin.
Notic:
1.This plugin can read the Visu doodads plugin`s data file (Doodads.json) directly!!!
Then the data file will be translated to new format and Visu`s doodads plugin can`t read that file no longer.
2.This plugin can work with UM7(Blizzard`s UltraMode7), please put this plugin after UltraMode7.url
3.This plugin can work with QJ-Lighting, please put this plugin before it.url
Video:
Features:
1.The editor in game. But it only works when in Windows or mac.
2.Place doodads free of grid or lock them to grid when press alt.
You can quickly arrange doodads with grids.
3.Apply a variety of settings to doodads and they can be input directly!
4.Key Delete, Ctrl+C and Ctrl+V can be used when editing the doodads.
Select multiple doodads at once to move them.
5.The image of doodads can be IconSet, current map tilesets and specail image.
The frame of IconSet and tilesets can be free based on the grid 32/48!
6.The doodads can be animated. (xFrame yFrame FrameUpdate)
How To Use(with image):
Ⅰ.The main window.
You can press F10 to open the doodads edit window.
The key F10 can be changed to others in plugin parameter.
(1).Place Doodads: Select image and place doodads.
(2).Edit Doodads: Edit doodads or paste the doodad.
(3).Find Doodads: Show doodads list.
(4).Grid Snap Setting: Set the grid snap.
(5).Clear All Doodads: Clear all doodads.
(6).Import From Another Map: And all doodads in another map to current map.
(7).Save And Close: Save setting and close.
(8).Cancel And Close: Don`t save and close.
Ⅱ. Place Doodads Window.
You can select image and place them to map.
1.There are three types of doodads image.
(1)Tilesets Img.
You can select current map`s tilesets as the image of doodad.
Press the grid to select a tile to palce.
You can press shift and the left mouse button, move mouse to select a rectangle region of tiles and release the left mouse button to put the new doodads.
(2).IconSet Img.
You can also press shift.
(3).Special Image.
You can put images in specified folder and select them.
2.You can edit the doodad data and put new doodad.
(1).You can click to put new doodad.
You can press shift and the left mouse button, move mouse to select a rectangle region of tiles and release the left mouse button to put lots of doodads at once!
(2).When your mouse cursor is in yellow rectangle, you can press left or right key to change the specified attribute.
(3).You can press the red rectangle to input the value of specified attribute.
(4).You can press H to hide/show edit window.
(5).You can press alt to fit the doodads to grid.
Ⅲ. Edit Doodads Window.
You can select specified doodads to edit.
(1).You can click a doodad to edit it.
(2).You can click the blank region to select none.
(3).You can select lots of doodads and move them.
(4).Press WASD to move screen.
(5).Press H to hide/show editing window.
(6).When you select a doodad, you can press ctrl+C to copy the data of selected doodad. Then you can press ctrl+V and click the left button mouse to paste the same doodad to the current map.
Ⅳ.Grid.(1)You can press G to show/hide the grid.
(2)You can press R to show/hide the gird of region.
Term of Use: MIT License
This plugin is free for non-commercial and commercial use.
Wish you can donate me on itch.io
Download:
itch.io:URL
If you need base doodads img files, please visit url.
Discord:
discord
Advice require!
Features Mentioned
- 1.The editor in game. But it only works when in Windows or mac.
- 2.Place doodads free of grid or lock them to grid when press alt.
- You can quickly arrange doodads with grids.
- 3.Apply a variety of settings to doodads and they can be input directly!
- 4.Key Delete, Ctrl+C and Ctrl+V can be used when editing the doodads.
- Select multiple doodads at once to move them.
- 5.The image of doodads can be IconSet, current map tilesets and specail image.
- The frame of IconSet and tilesets can be free based on the grid 32/48!
- 6.The doodads can be animated. (xFrame yFrame FrameUpdate)
- How To Use(with image):
- (1).Place Doodads: Select image and place doodads.(2).Edit Doodads: Edit doodads or paste the doodad.(3).Find Doodads: Show doodads list.(4).Grid Snap Setting: Set the grid snap.(5).Clear All Doodads: Clear all doodads.(6).Import From Another Map: And all doodads in another map to current map.(7).Save And Close: Save setting and close.(8).Cancel And Close: Don`t save and close.
- You can select current map`s tilesets as the image of doodad.Press the grid to select a tile to palce.You can press shift and the left mouse button, move mouse to select a rectangle region of tiles and release the left mouse button to put the new doodads.(2).IconSet Img.
- You can also press shift.(3).Special Image.You can put images in specified folder and select them.
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Term of Use: MIT License This plugin is free for non-commercial and commercial use. Wish you can donate me on itch.io Download:
Creator Claims / Removal
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