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MZ Project16 (rm2k/2k3 resolution for MZ)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MZ Project16 (rm2k/2k3 resolution for MZ)
  • Original author: utunnels
  • Original date: December 31, 2024
  • Source thread: https://forums.rpgmakerweb.com/threads/project16-rm2k-2k3-resolution-for-mz.174319/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugins In Development

Summary

It is still WIP (just a demo). Just like the title suggests, the project tries to recreate rm2k or rm2k3 like UI that renders in clear pixel art style. It still uses 48x48 tilesets, but it tries to make sure everything is aligned with 3x3 grids, so it can be displayed clearly in a window 1/3 of its original size (also 2/3, 4/3, 5/3, 7/3, etc). Spoiler: screenshots {

Archived First Post

It is still WIP (just a demo).
Just like the title suggests, the project tries to recreate rm2k or rm2k3 like UI that renders in clear pixel art style. It still uses 48x48 tilesets, but it tries to make sure everything is aligned with 3x3 grids, so it can be displayed clearly in a window 1/3 of its original size (also 2/3, 4/3, 5/3, 7/3, etc).

pj16.png
pj162.png
pj163.png
pj164.png
pj165.png
pj166.png

Link to the demo:

Downloads / Referenced Files

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Referenced Images / Attachments

utstudio.itch.io
utstudio.itch.io
utstudio.itch.io
utstudio.itch.io
Creator Claims / Removal

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#rpg-maker-archive#js-development

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