Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: MV SDJB_RadarSystem
- Original author: ShadowDragon
- Original date: November 16, 2025
- Source thread: https://forums.rpgmakerweb.com/threads/sdjb_radarsystem.181050/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugins In Development
Summary
PluginName: SDJB_RadarSystem Author: ShadowDragon { "lightbox_close": "Close",
Archived First Post
PluginName: SDJB_RadarSystem
Author: ShadowDragon
=== TERMS OF USE ===
Free for Non-Commercial and Commercial use when credit is given.
credit one of the following:
ShadowDragon
ShadowDragonJB
=== WARNING ===
YOU ARE NOT ALLOWED TO:
* MODIFY without permission
* EXTEND without permission
* TAKE CODE without permission
* CLAIM AS YOU MADE IT
* REDISTRIBUTE but link back to the forum or itch.io
* SELL this product as standalone.
* DO NOT REMOVE THE HEADER.
This plugin is in WIP, but if there are issues, please let me know.
Download from itch.io (as it require my SDJB_Base (mini or main))
Author: ShadowDragon
Code:
Introduction
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A simple Radar System inspired by the Dragon Ball Radar.
This radar can be used to track hidden items, bosses, quest markers,
or any event on the map. It is fully configurable and supports
custom types.
How to Use
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→ Create a radar background image of any size (default: 200x200).
→ Create dot images for the events you want to track (default size: 8x8).
→ Configure the types you want to use in the plugin parameters.
Comment Tags
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Use event comment tags to mark events for the radar.
The tag format is flexible and case-insensitive.
Examples:
<radarTrack> → type = "default"
<radarTrack boss> → type = "boss"
<radarTrack item> → type = "item"
Dot Images
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The base dot image is specified in the plugin parameters (default: "RadarDot").
For custom types, the final filename is constructed as:
BaseFilename + TypeName
Example filenames:
RadarDot → default
RadarDotBoss → sample for type "Boss"
RadarDotitem → sample for type "item"
The filename must match the type exactly, including case.
Comment tags, however, are flexible and case-insensitive.
=== TERMS OF USE ===
Free for Non-Commercial and Commercial use when credit is given.
credit one of the following:
ShadowDragon
ShadowDragonJB
=== WARNING ===
YOU ARE NOT ALLOWED TO:
* MODIFY without permission
* EXTEND without permission
* TAKE CODE without permission
* CLAIM AS YOU MADE IT
* REDISTRIBUTE but link back to the forum or itch.io
* SELL this product as standalone.
* DO NOT REMOVE THE HEADER.
This plugin is in WIP, but if there are issues, please let me know.
Download from itch.io (as it require my SDJB_Base (mini or main))
Downloads / Referenced Files
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Log in to downloadLicense / Terms Note
=== TERMS OF USE === Free for Non-Commercial and Commercial use when credit is given. credit one of the following: ShadowDragon
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
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