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MV SDJB_AutomaticPopups

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MV SDJB_AutomaticPopups
  • Original author: ShadowDragon
  • Original date: September 27, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/sdjb_automaticpopups.161521/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugins In Development

Summary

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Archived First Post

popup.gif


PluginName: SDJB_AutomaticPopups
Author: ShadowDragon

=== TERMS OF USE ===
Free for Non-Commercial and Commercial use when credit is given.
credit one of the following:
ShadowDragon
ShadowDragonJB

=== WARNING ===
YOU ARE NOT ALLOWED TO REDISTRIBUTE OR SELL IT OR TAKE CODE FOR YOUR OWN.
DO NOT REMOVE THE HEADER.


Code:
How it works
͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞
AutomaticPopup adds gold, items, weapons, armor when you found
any from them on the map automatically.

You don't have to do anything much, but set the parameters,
which require little time.

Items added start from the center, and expand if need to the
max items per row set in the parameter when it start line.

Smaller resolution can use 3, bigger resolution 4 or more.


Parameters
͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞ ͞
Sound:
Add sound when you find an item, as this play the popup,
adding new items rapidly, plays the sound once.

Currency Name:
Set the currency name you use inside your game, so it convert it correctly.

Background Top/Bottom:
Set the background Top and Background Bottom of your choice

Timer:
How long does it take for the popup to disappear?
After this duration, the popup will disappear.

Items Per Row:
How many items per row can be set?
as max rows are 3 to keep it map visible nicely.

Use Plural Names:
This setting make it make it so that the display for the same item
get an extra letter "s", like "Potion" becomes "Potions" if the
value is higher than 1:  (ex: 1x Potion,  2x Potions).

Plural Names:
This is an override naming setting to rename the items if it
the value is higher than one like "Knife" becomes "Knives".

You can even rename it totally different if you desire.


Known Issues:
Long words can mess up the spoils

Download from itch

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License / Terms Note

=== TERMS OF USE === Free for Non-Commercial and Commercial use when credit is given. credit one of the following: ShadowDragon

Creator Claims / Removal

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#rpg-maker-archive#js-development

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