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MZ (MZ & MV) Random Maps during Playtime (June Update)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MZ (MZ & MV) Random Maps during Playtime (June Update)
  • Original author: Aerosys
  • Original date: May 30, 2019
  • Source thread: https://forums.rpgmakerweb.com/threads/mz-mv-random-maps-during-playtime-june-update.109537/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugins In Development

Summary

Hey all, this Thread is about my Plugin series to enable randomly generated Maps during Playtime! This Plugin series for RPG Maker MV and MZ has been my greatest work ever since. To get a decent variety and still provide enough mechanics to build a fun game, there are multiple Plugins with different strategies and additional functions. That means, this series is not plug&play, but was made with the idea that, once you are motivated to make a decent game, you are also motivated enough to take your time to...

Archived First Post

Hey all,

this Thread is about my Plugin series to enable randomly generated Maps during Playtime! This Plugin series for RPG Maker MV and MZ has been my greatest work ever since. To get a decent variety and still provide enough mechanics to build a fun game, there are multiple Plugins with different strategies and additional functions. That means, this series is not plug&play, but was made with the idea that, once you are motivated to make a decent game, you are also motivated enough to take your time to understand how everything works!

RandomMaps.png



Functions:
  • Multiple Algorithms and techniques to generate random Dungeons!
  • Create Mazes, corridors, caves, forests, ...
  • A lot of optional Parameters to get a higher diversity eg. dead-end probability, perfect / imperfect maze
  • Chests, Enemies, Switches, whatever you need
  • Seedable RNG for pseudo-persisting Map or Non-seedable RNG for Rogue-like Games


Link to my Blog: https://aerosys.blog
Link to itch-io: https://aerosys.itch.io/rng-maps

Discord Server: https://discord.gg/FRF2YDBR8h

Downloads / Referenced Files

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#rpg-maker-archive#js-development

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