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MZ AI Dialogue generator plugin

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MZ AI Dialogue generator plugin
  • Original author: S3mz
  • Original date: September 18, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/ai-dialogue-generator-plugin.161279/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugins In Development

Summary

Yo family, As some of you already know i've been working on a idea to allow us game devs to create fully Open Worlds where players can interact with characters and NPCs freely. But to do this we need AI characters and dialogues (might be disruptive and create a few new game genres). { "lightbox_close": "Close",

Archived First Post

Yo family,

As some of you already know i've been working on a idea to allow us game devs to create fully Open Worlds where players can interact with characters and NPCs freely. But to do this we need AI characters and dialogues (might be disruptive and create a few new game genres).

plug-prev.png

Anyways, I've been working on this plugin to make it easy to embed these AI characters and dialogues in RMMZ. 3 Plugin commands that allow you to:

1. Send Request: - Send user input to the server and stores the response for later use.

2. Character context - Provide character background story events knowledge, personality traits and others to wrap Chat GPT context

3. Display Response - Display the response sent from Chat GPT as your AI character within the game
The plugin is pretty much complete and tested out. I'm finalizing the API to manage the interaction between the game engine and OpenAI API.

Meanwhile you can use the js file in the below and use your own API or GPT keys instead to test the plugin out:

https://github.com/Gamer-Tool-Studio/dialogCraftGPT-plugin.

Will keep you posted on the progress and looking forward to collect your feedback along the way.

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