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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: My Core Plugin
  • Original author: brinsleylogic
  • Original date: January 5, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/my-core-plugin.54339/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugins In Development

Summary

Hey guys, Thought it might be a good idea actually post about my Core plugin, chances are it'll be required for a few of my planned plugins. If anyone finds this helpful, let me know. I'm new to javascript and extending RM, so this is all part of a learning experience. SRCrazy_Core This plugin doesn't actually have any visible effect by itself at the moment, but I'm actively extending functionality as I develop other plugins. It's pretty much plugin useful only to developers in its current state.

Archived First Post

Hey guys,


Thought it might be a good idea actually post about my Core plugin, chances are it'll be required for a few of my planned plugins. If anyone finds this helpful, let me know. I'm new to javascript and extending RM, so this is all part of a learning experience.


SRCrazy_Core


This plugin doesn't actually have any visible effect by itself at the moment, but I'm actively extending functionality as I develop other plugins. It's pretty much plugin useful only to developers in its current state.


Features


* Close game window - plugin command


Features (Plugin Development)


* Simple tween support (completely custom built)


  - Support for custom easing functions


  - Callback methods for when a tween updates and completes, ready to be overridden


* Get a list of all commands on an event page (or all pages)


  - Can specify the codes for which events you want to look for)


  - Using this it provides a built in way to grab multi-line comments


Terms Of Use


Free for commercial and non-commercial use. No credit need be given, but always appreciated 


Planned


* Add an option to group each comment block


* Add an option to only grab the first X commands that fulfill the search parameters


* Add more default tween easing functions


Download


Source

Features Mentioned

  • Close game window - plugin command
  • Simple tween support (completely custom built)
  •   - Support for custom easing functions
  •   - Callback methods for when a tween updates and completes, ready to be overridden
  • Get a list of all commands on an event page (or all pages)
  •   - Can specify the codes for which events you want to look for)
  •   - Using this it provides a built in way to grab multi-line comments
  • Terms Of Use
  • Free for commercial and non-commercial use. No credit need be given, but always appreciated 
  • Planned
  • Add an option to group each comment block
  • Add an option to only grab the first X commands that fulfill the search parameters
  • Add more default tween easing functions

Downloads / Referenced Files

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License / Terms Note

Terms Of Use Free for commercial and non-commercial use. No credit need be given, but always appreciated  Planned * Add an option to group each comment block

Creator Claims / Removal

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#039#rpg-maker-archive#js-development

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