public

Rpg Maker Developers Group

Simple enough for a child, powerful enough for a developer

2 Followers
Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MZ OZZ Blue Mage
  • Original author: orochii
  • Original date: July 18, 2021
  • Source thread: https://forums.rpgmakerweb.com/threads/ozz-blue-mage.138635/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugins In Development

Summary

OZZ Blue Mage For MZ Part of the... { "lightbox_close": "Close",

Archived First Post

OZZ Blue Mage For MZ

Part of the...
bestLogoEver.png

yeah I said I'd do it

Introduction
I honestly think this must be already covered by some... idk, Yanfly script or something? I'm pretty oblivious to everything. Anyway, I made this between 1 and 2am.

Features
  • Learn skills from enemies by being targeted by them (this means no positive skills I guess?).
Code

License
MIT.

Uhhhhh I honestly have no quote for this.

Features Mentioned

  • Learn skills from enemies by being targeted by them (this means no positive skills I guess?).
  • Code
  • RMXPVXA-Scripts/MZ/OZZ_BlueMage.js at master · orochii/RMXPVXA-Scripts
  • Common repository for all of my RPG Maker scripts for XP, VX and VXAce. AND MV. AND MZ now. Compatibility varies from script to script. - orochii/RMXPVXA-Scripts
  • github.com

Downloads / Referenced Files

Log in to download

Log in, then follow the RPG Maker Developers Group to see these download links.

Log in to download

License / Terms Note

License MIT. Uhhhhh I honestly have no quote for this.

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#rpg-maker-archive#js-development

Replies (0)

No replies yet.

0 replies 1 view

Log in to reply.

User Avatar