EIS - Grid Inventory [Updated: Script Files Available ]
BMM_Archive · July 15, 2026
Original Source
- Original title: EIS - Grid Inventory [Updated: Script Files Available ]
- Original author: Kino
- Original date: September 19, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/eis-grid-inventory-updated-script-files-available.68531/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugins In Development
Summary
Introduction Currently, I'm working on a grid inventory system, which I believe has been highly requested throughout the community. Right now, it's almost done, I just need a couple more ideas to finish it up. This is an ongoing project, that I've been working on during the last month. What I'm looking for now is some feedback, on what should be improved in order to have it fit for the majority of the community. This system exists on top of the Cecilia system; which means the windows can be moved...
Archived First Post
Currently, I'm working on a grid inventory system, which I believe has been highly requested throughout the community. Right now, it's almost done, I just need a couple more ideas to finish it up. This is an ongoing project, that I've been working on during the last month. What I'm looking for now is some feedback, on what should be improved in order to have it fit for the majority of the community. This system exists on top of the Cecilia system; which means the windows can be moved around (Right now they're all locked). Furthermore, the base system has been improved and supports mouse over, instead of touch-based window activation (may be added back in later).
Core Concept
This system is generally a reflection of the inventory defined in the menu scene for RMMV. Which means, it's just a representation, not a new entity all by itself. Essentially, this is for users who want to be able to access their inventory from the map scene in a more concise manner.
Updates:
This is a new grid inventory system I'm working on.
http://endlessillusoft.com/eis-grid-inventory-beta/
Will continue work on the original and update it next week.
Scripts For Testing
View attachment Cecilia_Heart.js
View attachment Cecilia_GridInventory.js
Instructions
- Download both scripts and keep the same names as the file names
- Place Cecilia_Heart before Cecilia_GridInventory
- Play with the options in both and test it out
You can disable the Cecilia Window with "Show Cecilia Window" Option in the Plugin Manager
Updated Screenshot

If you prefer this style, please comment down below I'd appreciate it.
Screenshots
Features:
- Grid Based
- Regular Item uses on the map scene
- Window to select actors
- Can choose rows and columns
- Can choose maximum amount of pages for your inventory
- Description window with item information and item name
- Swapping items to different pages of the inventory
- Removing items completely from the inventory
- Context menu for item use
- Window color for the whole system
- Small window that represents all the pages in the large inventory system
- Added Saving Inventory
- Optional tabs based on inventory page amount
- New icons for empty spaces
- Draggable Windows
Planned Features
Equipping items from the inventory window
- Being able to use key items from the window
Being able to choose your own rows and columns for your inventory
Being able to choose the maximum amount of pages for your inventory
- Page Index on Inventory Window
Thanks
For anyone who takes the time out to view this; I appreciate it, and hope that you can provide some great feedback. Even small little details count. Thank you!
Features Mentioned
- Grid Based
- Regular Item uses on the map scene
- Window to select actors
- Can choose rows and columns
- Can choose maximum amount of pages for your inventory
- Description window with item information and item name
- Swapping items to different pages of the inventory
- Removing items completely from the inventory
- Context menu for item use
- Window color for the whole system
- Small window that represents all the pages in the large inventory system
- Added Saving Inventory
- Optional tabs based on inventory page amount
- New icons for empty spaces
- Draggable Windows
- Planned Features
- Equipping items from the inventory window
- Being able to use key items from the window
Downloads / Referenced Files
RPG Maker Web attachments are mirrored locally when available. Other external links remain hosted by their original creator or third-party service.
- Local mirror: Cecilia_Heart.js
SHA-256:bb7e02a845d89aa0f002c250bfa48b8ef920d2a4281e643d214393cd0307b508
Original attachment URL: https://forums.rpgmakerweb.com/attachments/cecilia_heart-js.48876/ - Local mirror: Cecilia_GridInventory.js
SHA-256:be3c4e0a6a5f7f7e8eca19f7e5c978d420205573034baab0ab373b6998f50dc8
Original attachment URL: https://forums.rpgmakerweb.com/attachments/cecilia_gridinventory-js.48875/ - Local mirror: 29801-85639ef8711a73dc7d12e419e7aebbac.png
SHA-256:248b830324d54e0b8bacf91e5f0d45be22c8012682f2426c95c295e3655dff8f
Original attachment URL: https://forums.rpgmakerweb.com/attachments/ceciliainventorysystemversion2-png.48848/ - Local mirror: 29020-7718776c7bdd94f66108e33bc130577d.png
SHA-256:9ee6fb31f7d4efa866a48fb43ececa84313da2b1d2ec2b8439aa7eb3d0ece361
Original attachment URL: https://forums.rpgmakerweb.com/attachments/ceciliainventorysystem2-png.47843/ - Local mirror: 29021-426e987f13f0e3231ee6c9b727292800.png
SHA-256:25de49a9e42a4c584e8b4ce981226ef14e2856c7d75bb688f42db2e6317011d0
Original attachment URL: https://forums.rpgmakerweb.com/attachments/ceciliainventorysystem3-png.47844/
Referenced Images / Attachments
Creator Claims / Removal
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