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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: JP Levels
  • Original author: Fox536
  • Original date: November 29, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/jp-levels.51837/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

FoxJPLevels.js (v1.0.4)   About: This Plugin adds levels to the Yanfly's JobPoint System, like Final Fantasy Tactics had.

Archived First Post

FoxJPLevels.js (v1.0.4)
 
About:
This Plugin adds levels to the Yanfly's JobPoint System, like Final Fantasy Tactics had.

  • It allows for restrictions on what skills your allowed to buy with the SkillLearnSystem based on the current classes' Job Level.
  • It allows for restrictions on what class your allowed to equip with the ClassChangeCore based on the current classes' Job Level.
The Job automatically gains levels just by gaining JobPoints. You can adjust how many levels, there are by changing the Plugin Parameters. I tried to replicate the system from fft as best as I can from memory, if you find any bugs or can think of a cool feature to add, let me know.
 
Note: You must set YEP_SkillLearnSystem Integrate variable to false, if you're using it.
 

 
ClassChangeCore NoteTag Additions
  • Class NoteTags
<Level Unlock Requirements> Class i: JobLevel n</Level Unlock Requirements>This requires that class i must be Job level n to unlock the class, the
the same way Final Fantasy Tactics required you to level up the job to
unlock classes.
 
 
SkillLearnSystem NoteTags Additions

  • Skill NoteTags
<Learn Require Eval> value = a.jpLevel() >= n</Learn Require Eval><Learn Custom Text>Job Level: n</Learn Custom Text>This would make the skill require the actor to be Job Level n, before it will show.
 
 
 
Slash Commands
I also added the slash command 
 

\jp[actorId]You can use it to display the actor's JobPoint Level.
 
 
Requires:
YEP_JobPoints.js (v1.01 or greater)
 
Recommended (At Least One):
YEP_ClassChangeCore.js (v1.01 or greater)
Yep_SkillLearnSystem (v1.03 or greater)

 
 
Plugin:
Job Points Levels Download
 
 
ToS:
You can use this in your free or commercial games as long as you give credit to Fox536. Of course whatever Yanfly's ToS also applies since it requires at least the JobPoint System. Here's a link to Yanfly's ToS as well http://yanfly.moe/terms-of-use/
 
11/30/15 (v1.0.1)

  • Removed the requirement for SkillLearnSystem, and ClassChangeCore System. If you don't have one or both of these the plugin will still work, but it won't really add much without at least 1 of them.
  • Fixed Overlap bug
12/01/15 (v1.0.2)

  • Bug Fixes.
12/03/15 (v1.0.3)

  • Bug Fixes, logic issue.
12/04/15 (v1.0.4)

  • Bug Fixes, logic issues.

Fox_JPBoost isn't needed anymore since it is included the JobPoints

Downloads / Referenced Files

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License / Terms Note

You can use this in your free or commercial games as long as you give credit to Fox536. Of course whatever Yanfly's ToS also applies since it requires at least the JobPoint System. Here's a link to Yanfly's ToS as well http://yanfly.moe/terms-of-use/   11/30/15 (v1.0.1) Removed the requirement for SkillLearnSystem, and ClassChangeCore System. If you don't have one or both of these the plugin will still work, but it won't really add much without at least 1 of them.

Creator Claims / Removal

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