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More Keys - For tests

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: More Keys - For tests
  • Original author: Thanatos
  • Original date: April 9, 2019
  • Source thread: https://forums.rpgmakerweb.com/threads/more-keys-for-tests.107748/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugins In Development

Summary

{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous",

Archived First Post

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Download:
https://github.com/BossRpg/keys_module

Language: English/Portugues
Version: 0.1 - BETA
License: Not yet defined why it is being tested.


There are three types of events for conditions with keyboard buttons:

js_keyDown
When you press the key, if holding the command will not repeat, it will only happen once.

js_keyPress
For key pressed, this works for all letters, digits and calc keys, but does not work on others because they are for the exclusive use of the Rpg Maker System

js_keyUp
This works after using the KeyDown, you do not need to create a KeyDown condition, just hold the key for a short time and release.



Sample on Videos:
How to use:


First tests:

Downloads / Referenced Files

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License / Terms Note

License: Not yet defined why it is being tested. There are three types of events for conditions with keyboard buttons: js_keyDown When you press the key, if holding the command will not repeat, it will only happen once.

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#rpg-maker-archive#js-development

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