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Simple enough for a child, powerful enough for a developer

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Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Races
  • Original author: MikauSchekzen
  • Original date: January 13, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/races.54905/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugins In Development

Summary

Plugin Name: Races Author: FenrirKnight License: Free for commercial and non-commercial use, and free to be edited. Description: This plugin adds a fairly basic race system to the game. It assigns enemies and actors a race, and you can check races for social events.

Archived First Post

Plugin Name: Races

Author: FenrirKnight

License: Free for commercial and non-commercial use, and free to be edited.

Description: This plugin adds a fairly basic race system to the game. It assigns enemies and actors a race, and you can check races for social events.

It also has escapable commands for use in message windows that writes out a noun, plural or adjective of a race.

If you have Yanfly's Auto Passive States plugin installed above this one, this also allows you to give each race their own passive state(s).

I still have a some features to add and quite some bugs to squash, most likely.

NOTE: This plugin requires a data file in your data/ folder called Races.json

You will need some basic JSON knowledge to create/edit it.

However, I do have a reference Races.json file to help you with this on my GitHub page.

Also, at this moment, it's pretty bare bones. It isn't really visual, but merely adds states based on races.

Download: Here

Races.json: Here

GitHub Page: Here

Constructive criticism and bug reports are, of course, welcome.

Known Issues:

Battle test not possible due to I'm not sure yet.

Downloads / Referenced Files

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License / Terms Note

License: Free for commercial and non-commercial use, and free to be edited. Description: This plugin adds a fairly basic race system to the game. It assigns enemies and actors a race, and you can check races for social events. It also has escapable commands for use in message windows that writes out a noun, plural or adjective of a race. If you have Yanfly's Auto Passive States plugin installed above this one, this also allows you to give each race...

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#039#rpg-maker-archive#js-development

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