States' Auto Trigger 1.3
By Lecode​
Introduction
Adds states automatically to battlers when a condition is met.
For example adds "Wounded" state to a chosen battler if his HP is under 30%.
Version History
# - 1.0 : Initial release# - 1.1 : Improved auto_trigger tag#Â Â Â Â Â Â <auto_states:x> can be now applied on classes and equipements.#Â Â Â Â Â Â New Parameter: Global Auto States#Â Â Â Â Â Â Can now play an animation#Â Â Â Â Â Â Â Â Can now start a common event# - 1.2 : Fix of a bug that prevent the code to read multiple#Â Â Â Â Â Â Â Â lines in the <auto_trigger> tag# - 1.3 : New tag: <remove_auto_states>#Â Â Â Â Â : New tag: <auto_remove>#Â Â Â Â Â : New tag: <auto_trigger_occasion>#Â Â Â Â Â : Bugfix: Remaining auto states applied via an equipment#Â Â Â Â Â Â are still checked
How to Use
-See in-game help
-Make sure to save the plugin as LeStateAutoTrigger.js.
Plugin
Downloadit from my google drive.
Dependencies
My Utility Plugin.
Insert LeStateAutoTrigger below that plugin.
Credit and Thanks
- Lecode
Free for commercial use.
Author's Notes
Feel free to suggest anything.