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MVTorigoya_AutoItems (Automatic use of items or skills)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Torigoya_AutoItems (Automatic use of items or skills)
  • Original author: ovate
  • Original date: May 18, 2019
  • Source thread: https://forums.rpgmakerweb.com/threads/torigoya_autoitems-automatic-use-of-items-or-skills.109146/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

Torigoya_AutoItems - 2019/05/12 Creator name: Ru/むっくRu (Rutan) Overview Automatic use items or skills when damaged by enemy. (like 'Auto Potion' and 'Auto Phoenix')

Archived First Post

Torigoya_AutoItems - 2019/05/12

Creator name: Ru/むっくRu (Rutan)

Overview
Automatic use items or skills when damaged by enemy. (like 'Auto Potion' and 'Auto Phoenix')
( **This plugin cannot use Attack-skill** )

Features
Actor / Class / Weapon / Armor / Enemy / State note tags for Note field:
<AutoItemMe/hp[50%]: 1> # use Item[1] to self, when HP is equal to or less than 30%
<AutoItemMe/state[4]: 1> # use Item[1] to self, when State[4] added
<AutoItemFriend/hp[50%]: 1> # use Item[1] to friend, when HP is equal to or less than 30%
<AutoItemFriend/state[4]: 1> # use Item[1] to friend, when State[4] added

<AutoSkillMe/hp[50%]: 8> # use Skill[8] to self, when HP is equal to or less than 30%
<AutoSkillMe/state[4]: 8> # use Skill[8] to self, when State[4] added
<AutoSkillFriend/hp[50%]: 8> # use Skill[8] to friend, when HP is equal to or less than 30%
<AutoSkillFriend/state[4]: 8> # use Skill[8] to friend, when State[4] added

Preview


Notes:
2019/05/12 - add onEvaded

Credit and Thanks: ru_shalm

Terms of Use- Free for commercial and non-commercial use.

License - Public Domain

You can download js file from the thread attachment or Dropbox link: https://www.dropbox.com/s/u1cnsuu8rucyevi/Torigoya_AutoItems.js?dl=1

Features Mentioned

  • Actor / Class / Weapon / Armor / Enemy / State note tags for Note field:
  • # use Item[1] to self, when HP is equal to or less than 30%
  • # use Item[1] to self, when State[4] added
  • # use Item[1] to friend, when HP is equal to or less than 30%
  • # use Item[1] to friend, when State[4] added
  • # use Skill[8] to self, when HP is equal to or less than 30%
  • # use Skill[8] to self, when State[4] added
  • # use Skill[8] to friend, when HP is equal to or less than 30%
  • # use Skill[8] to friend, when State[4] added
  • Preview
  • Notes:
  • 2019/05/12 - add onEvaded
  • Credit and Thanks: ru_shalm
  • Terms of Use- Free for commercial and non-commercial use.
  • License - Public Domain
  • You can download js file from the thread attachment or Dropbox link: https://www.dropbox.com/s/u1cnsuu8rucyevi/Torigoya_AutoItems.js?dl=1

Downloads / Referenced Files

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License / Terms Note

Credit and Thanks: ru_shalm Terms of Use- Free for commercial and non-commercial use. License - Public Domain You can download js file from the thread attachment or Dropbox link: https://www.dropbox.com/s/u1cnsuu8rucyevi/Torigoya_AutoItems.js?dl=1

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

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